Quote Originally Posted by ShadowyZero View Post
the tank is the fail safe and the literal shield of the party its their literal job to carry if the group looses its healer stop
Bowser-throwing this idea directly into hell and never making it happen again would make the game 100x better, actually. I would genuinely be happy with the devs if they ignored people like you and just fixed the damn game already.

That's not how tanks were supposed to work. That's not how they work ANYWHERE ELSE in any other game like this. And why would they? Noone pays a sub for a game, just to watch someone else play it for them. That is ridiculous. If you can't handle having to retry content because your team isn't familiar with it or dies because they're bad? You need to play solo player games.

Quote Originally Posted by Hanzz96 View Post
Then we'll have the issue of tanks dying because of lazy healers which happens. Honestly people like to complain if people here spent as much time doing content as they do complaing they wouldn't be moaning about a content drought
It is a MULTIPLAYER TEAM GAME.

That is the whole point. If your team can't f up, if there's no chance of a "lazy healer" killing you, then wtf are we here for? A jaunty walk through a corridor with some cool guys? You should feel threatened if your healer is being 'lazy', they won't change or learn anything if they're lazyness just results in the same outcome as if they were actually trying.