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  1. #18
    Player
    Uzephi's Avatar
    Join Date
    May 2017
    Posts
    102
    Character
    Elie Uzephi
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CapaxInfiniti View Post
    To try and pretend somehow the servers are all overflowing with people even though they are emptying out at an alarming rate.

    Typical SE response. Stick head in sand and pretend things are collapsing around them. Maybe if they just do nothing like they always do, the problem will magically go away yet again?
    The only thing going away at this rate is XIV.
    Congestion doesn't factor in pre-patch lulls. It calculates congestion at peak times after a major patch. A majority of players don't play FFXIV every day of the year. As someone who is on Aether and does some crafting for the server. After a patch comes out, I can't keep stock of key foods/potions, until the patch lull hits, and that's fine and should be normal. Y'all are literally going 'we are in between patches, players stopped playing' no crap Shirlock. Have you played any other MMO, there are normal dips when content is no longer 'fresh.' SEs response to keep player engagement during this time is the mogtome event. Sure, it won't keep a chunk of the players in the game during downtimes, but it does help somewhat.

    What would your solution to fix this normal life cycle of an MMO be?
    (2)
    Last edited by Uzephi; 07-16-2025 at 07:34 AM. Reason: Formatting