Quote Originally Posted by Kaurhz View Post
Much of the 'hundreds of hours' of content has largely been rendered moot, when they've devalued their own content as spectacularly as what they have in this game, and I don't mean to be funny but if we're abiding by this sentiment then frankly you're just far better playing a game that actually respects that effort of thousands of hours.
I'm genuinely curious - what do you mean by this? What content has been "spectacularly devalued" or rendered moot? Compared to other games, I feel like FFXIV is probably the one that comment would least make sense about. Every bit of content is still in the game. There are still entire Discord communities set up and organizing runs of "old" content like Eureka or Bozja. They have a minimum iLevel setting so players can do old content at the challenging level it originally was (instead of overpowering it like we do now). The only thing I can think of are some things like Squadrons that didn't continue into further xpacs, but it's still content that's there to do with its own rewards system.

I compare that to other games like WoW, where they got rid of the entire Vanilla-WotLK world when Cata released (and even with things like Chromie Time, there are still some major events - i.e. Wrathgate - that are permanently removed from the game). Leveling now is a haphazard mishmash of unrelated stories without the continent-spanning quest chains they used to have. Or I think of Destiny 2, which has its "content vault" - a PR way of saying we're literally removing massive chunks of content from the game that you can never play again.

Then I look back at FFXIV, and I'm like "everything's still here." I've only ever leveled this toon, so I know a few changes were made here and there to old duties, but that's all I can think of. It's certainly nowhere near "most of the hundreds of hours of content". So, I'm genuinely curious - what am I missing? What are you referring to?