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  1. #121
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    WoW's storytelling is fundamentally hamstringed because of the moment-to-moment experience. You walk up to an NPC and click him and read paragraphs of quest text which is located in a small window of your monitor. You accept tens of thousands of quests in this game, which means tens of thousands of paragraphs, so the player quickly learns to skim over the quest text and just hit accept. Then the NPC starts walking and talking, and may or may not summarize the quest text.
    Absolutely a problem with the base game, but given I could say the same for playing XIV without SimpleTweaks or the like, I gotta say:

    Download WoW's Immersion addon. You then have at least the quality of the XIV quest/dialogue textboxes. Since trying it, I cannot enjoyably quest without it, especially give my ultrawide monitor placing the quest in left-edge Narnia.


    Quote Originally Posted by Codyjt92 View Post
    Here is what WoW has that I absolutely do not want to see in FFXIV: Entire Open World Level Scaling, Item Level Scaling, progression locked behind dailies, handout legendaries, epics, etc, borrowed power features.
    That's fair.

    I don't quite understand the concerns about borrowed power features when XIV's every tier is essentially "borrowed power" due to ease of catch-up, but as long as one doesn't want customization at all, as in XIV, I see why one would rather not offer any seasonal/expansion-limited customization no matter how well it might work for being a bit more thematic or experimental.

    As for the others, yeah, they've been controversial in WoW as well. I happen to prefer them (minus the dailies-limited progression, though that's pretty well disposed of in favor of ever-increasing seasonal progress caps), but only just barely, and would have probably preferred a slightly different balance between freedom and immersion, or at least other complementary features (I hate being unable to find a threatening open world mob now, for instance).
    (1)
    Last edited by Shurrikhan; 07-16-2025 at 12:16 PM.

  2. #122
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,090
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I don't quite understand the concerns about borrowed power features when XIV's every tier is essentially "borrowed power" due to ease of catch-up, but as long as one doesn't want customization at all, as in XIV, I see why one would rather not offer any seasonal/expansion-limited customization no matter how well it might work for being a bit more thematic or experimental.
    The "borrowed power" thing in WoW isn't just about item level, it's the actual extra abilities and the like that become a core part of each expansion, and then disappear the next one in favor of some new system.

    As a different example, I'll bring up Destiny 2. Each expansion features its own "artifact" you level up along with specific armor mods, all of which are then "broken" when the new set releases. But it causes problems. One expansion features content with traps that can one-shot you...except you can use the "borrowed power" feature to make it no longer one-shot you. Once a new expansion arrives, however, the equivalent of "roulettes" in that game can put you back in the old content with the one-shot traps...except now you no longer can get the thing that protects you from them. Oops!

    All FFXIV has for standard gearing is steadily increasing item levels, but there's no "borrowed power" attached to them. The closest thing we have are the systems like Lost Actions, Phantom Jobs, etc,. but their use is contained entirely to the zones they're designed for, and they remain in the game for all time if you go back later.
    (0)

  3. #123
    Player
    WeebStarz's Avatar
    Join Date
    Apr 2019
    Posts
    23
    Character
    U'dae Morrow
    World
    Cactuar
    Main Class
    Miner Lv 100
    1. true
    2. Features only work in undermind car and dragon FFXIV Choocbo with barding is better
    3. questionable
    4. You have to be joking
    5a. https://www.youtube.com/watch?v=VDOkGtnGM0s
    5b. https://www.reddit.com/r/Trailerclub...ics_before_vs/
    6. Have to be joking
    7. we all know DPS is a 20-40min wait for herioc or normal
    8. Dungeons are better and m+ rocks
    9. true
    10. traditional mmo 1 button gathering system no skills
    11. circling world quest same as Fate grind so you must be new to WOW
    12. Timewalking is mode that allows old dungeons to give catch up gear to new players and fills wows version of tomb grind, you cant do old story lines because of timewalking you have to create a new character and do chromie time
    13. true
    14. true but wow is 1 job per 1 character
    15. And after new player boost he is kicked in everyone dungeon party once he moves to slow, cant get a normal raid pug because of lack of achievements, and is not getting m+ invite because of lack of raider.io
    16. true
    17. true
    18. true
    (0)

  4. #124
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    86
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    People who say: ''just play something else", "you are burned out bro its okay".

    Like the job of mmorpg is to keep you hyped, but ffxiv is the only one that tries to make it repulsive as possible + boring. Nobody likes waiting for a mere content to appear and then again wonder what you are going to do. Afk in towns 24/7.

    Just because someone has an opinion on what should be fixed and done, doesn't mean that he got burned out. It means that the player cares about the current state and wants something better for everyone.
    (7)

  5. #125
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,473
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    Ah sure cause that's what this post was about which one was better....As I pointed out numerous times it was a question in why a game 20+ yrs can manage to fix simple things.



    Yes I see where you're coming from, but 14 is a game that came way later, it should've learned and be ahead of WoW. Like WoW has done by taking 14's housing system and made it better...
    I dunno, why did it take WoW 21 years to add housing when EQII that came out 2 weeks before it had it back in 2004 from launch? Some of these things really do depend on design and how flexible it is to change later or how much dev time would need to be devoted to make those things workable.
    (0)

  6. #126
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,301
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Striker44 View Post
    The "borrowed power" thing in WoW isn't just about item level, it's the actual extra abilities and the like that become a core part of each expansion, and then disappear the next one in favor of some new system.

    As a different example, I'll bring up Destiny 2. Each expansion features its own "artifact" you level up along with specific armor mods, all of which are then "broken" when the new set releases. But it causes problems. One expansion features content with traps that can one-shot you...except you can use the "borrowed power" feature to make it no longer one-shot you. Once a new expansion arrives, however, the equivalent of "roulettes" in that game can put you back in the old content with the one-shot traps...except now you no longer can get the thing that protects you from them. Oops!

    All FFXIV has for standard gearing is steadily increasing item levels, but there's no "borrowed power" attached to them. The closest thing we have are the systems like Lost Actions, Phantom Jobs, etc,. but their use is contained entirely to the zones they're designed for, and they remain in the game for all time if you go back later.
    WoW really got away from borrowed power being predatory.

    It was an issue when it actually changed core aspects of the classes, and like you said, felt bad when it was discontinued 2yrs later.

    Right now they do have temporary power stuff, like the Cyrce's Circlet, the new Delve Belt or the upcoming Reshii Wraps, but all of them were just BIS items with generic procs. No different than the trinkets you get every Season or even the class tier set's bonuses.
    (1)

  7. #127
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,145
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raikai View Post
    WoW really got away from borrowed power being predatory.

    It was an issue when it actually changed core aspects of the classes, and like you said, felt bad when it was discontinued 2yrs later.

    Right now they do have temporary power stuff, like the Cyrce's Circlet, the new Delve Belt or the upcoming Reshii Wraps, but all of them were just BIS items with generic procs. No different than the trinkets you get every Season or even the class tier set's bonuses.
    Keep in mind, the Reshii Wraps cloak comes with that there will be no other cloak drops for that patch content - Making it the ONLY choice by design.

    With the ring and belt you were able to out-do its performance by high end drops, but the wraps are basically forced upon you with no alternative.
    (0)
    Last edited by Arrius; 07-17-2025 at 08:15 AM.

  8. #128
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    The "borrowed power" thing in WoW isn't just about item level, it's the actual extra abilities and the like that become a core part of each expansion, and then disappear the next one....
    So... like our secondary stat percentages and job distinction, which is literally all of the customization available to us... except that agency also gets less and less with each expansion while borrowed powers instead refine themselves and generally become (between themselves and whatever is made part of the "general" experience) more and more customizable.

    Here in XIV, we start each expansion with less agency, less customization. Over time we gradually get back to what we had. And then we reset back to very little.

    It just happens to be the bare minimum version of that, instead of attempting anything experimental (and learnable from) or thematic to the given expansion.


    Quote Originally Posted by Arrius View Post
    Keep in mind, the Reshii Wraps cloak comes with that there will be no other cloak drops for that patch content - Making it the ONLY choice by design.

    With the ring and belt you were able to out-do its performance by high end drops, but the wraps are basically forced upon you with no alternative.
    As with the ring and belt before, you get to choose exactly the secondaries/bonuses you want, same as if you had the luck enough to loot every cloak in the game at the highest possible upgrade tier and then choose between them... You're not losing any customization there. It's just an RNG-less catch-up drop that makes crafting more important.

    It's more deterministic gearing with more social/economical interaction. And this is what we choose to demonize?
    (0)
    Last edited by Shurrikhan; 07-17-2025 at 09:13 AM.

  9. #129
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,145
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    It's more deterministic gearing with more social/economical interaction. And this is what we choose to demonize?
    If it's to pad out otherwise bland side-content, then yes. I don't see many that would have done Overcharged Delves if not for the belt and the upgrades - The rewards in the delves themselves don't get better when doing them, and you have more enemies to deal with.
    At the very least Siren Isle was good enough for the Blessed-Iron currency and all the mogs/mounts/toys you could get while you were getting your ring together.
    (0)

  10. #130
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,301
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Arrius View Post
    Keep in mind, the Reshii Wraps cloak comes with that there will be no other cloak drops for that patch content - Making it the ONLY choice by design.

    With the ring and belt you were able to out-do its performance by high end drops, but the wraps are basically forced upon you with no alternative.
    Because no alternatives are necessary, given that you can fully customize the cloak's stats. What is happening is just that they are giving one BIS item for 'free'.

    There isn't even a cosmetic loss, since they stated that cosmetic only cloak appearances will be available anyway.
    (1)

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