Page 3 of 3 FirstFirst 1 2 3
Results 21 to 28 of 28
  1. #21
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    914
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Would be better if not for the rotation drift.
    (0)

  2. #22
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,240
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    My only real problem with Gunbreaker is that I feel we don't have enough Continuation skills. Like give a Continuation skill for every GCD and Gunbreaker is golden. Also, the devs wasted an opportunity to make Rough Divide a Continuation skill for Double Down...
    That'd just be filler, I kinda feel that'd be a waste of the concept.

    However, "More Continuation" is kinda cool, but it could be used to de-bloat hotbar, by making a lot of skills continuations of each other. For example the main 1-2-3 combo could be one. Every 2 minutes Continuation can be pressed without a buff for it, in which case it caps your cartridges (and gives the Lionheart combo), another skill slot freed up. Could even go as far as Continuation from or to defensive skills or their secondary effects? Maybe HoC by itself is only damage reduction, Continuation casts the Excog?
    (0)

  3. #23
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,002
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Sounds more annoying than anything, you only have so many weave slots to put continuations into.
    (4)

  4. #24
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Carighan View Post
    That'd just be filler, I kinda feel that'd be a waste of the concept.

    However, "More Continuation" is kinda cool, but it could be used to de-bloat hotbar, by making a lot of skills continuations of each other. For example the main 1-2-3 combo could be one. Every 2 minutes Continuation can be pressed without a buff for it, in which case it caps your cartridges (and gives the Lionheart combo), another skill slot freed up. Could even go as far as Continuation from or to defensive skills or their secondary effects? Maybe HoC by itself is only damage reduction, Continuation casts the Excog?
    I would rather move AWAY from the 2 minute META and focus more on sustained DPS instead.

    And trying to make Continuation be used defensively sounds like a TERRIBLE idea...

    As for the whole "filler" argument... It would still be more engaging than level 100 Dark Knight...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  5. #25
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absurdity View Post
    Sounds more annoying than anything, you only have so many weave slots to put continuations into.
    Personally, I think of it as skill expression, since you need to weave in at least 1 defensive cooldown during big pulls or boss mechanics.
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  6. #26
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    914
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    Personally, I think of it as skill expression, since you need to weave in at least 1 defensive cooldown during big pulls or boss mechanics.
    But it definitely needs to deal noticeably more damage than WAR. Or better yet, give WAR any kind of gimmick too.
    (1)

  7. #27
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VictorSpoils View Post
    But it definitely needs to deal noticeably more damage than WAR.
    That is good point that I agree on. Basic Continuation skills on the basic combos deal 100-200 potency, with big burst Continuation skills dealing 300-800 potency depending on the GCD used, with Sonic Break's Continuation skill being the same potency but also applying a second DoT that isn's Sonic Break or Bow Shock DoT...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  8. #28
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,240
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VictorSpoils View Post
    But it definitely needs to deal noticeably more damage than WAR. Or better yet, give WAR any kind of gimmick too.
    Yeah like I dunno, massive self-healing or something. Devs ought to consider that.

    Quote Originally Posted by DRKoftheAzure View Post
    Personally, I think of it as skill expression, since you need to weave in at least 1 defensive cooldown during big pulls or boss mechanics.
    This is how I see that, too. Plus it's not like it's an end-of-the-world damage-loss to triple-weave (of note: The damage gain cannot be high enough that you'd want to do this in all cases, or it breaks the whole player-skill-expression thing), so there's no truly punishing failure state, but it shows optimization to be able to double-weave everything without skipping defensive CDs.
    (0)

Page 3 of 3 FirstFirst 1 2 3