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Thread: Mogtome Rewards

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  1. #1
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Altina_Orion View Post
    First and foremost, I'm really sick and tired of the exclusive being an earring - the least visible glam.

    Second, who is this for? You would expect it to be for endgame players waiting for the new patch - something to hold players over during the content drought, but it seems to instead always be for sprouts. I'm not sue I understand why this is, as sprouts are much less effected by content droughts.

    The only rewards ever really worth anything are the MGP cards and maps.

    Am I crazy or wrong? What does everyone else think?
    100% agree that the reward being a novelty earring every time is lazy and formulaic but I guess that's what we should expect from Creatively Bankrupt Unit 3 at this point.

    As for who the event is for - new players. They're "catch up on stuff that other people already have" events.

    IMO it's a garbage-tier event for two reasons:

    1) It massively devalues rewards for content by making it ridiculously easy to get without engaging with the content.

    2) The game already struggles to give players enough to do, so adding a recurring event that makes content irrelevant is stupid.
    (2)
    Last edited by BigCheez; 07-09-2025 at 11:59 PM.

  2. #2
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    317
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by BigCheez View Post
    100% agree that the reward being a novelty earring every time is lazy and formulaic but I guess that's what we should expect from Creatively Bankrupt Unit 3 at this point.

    As for who the event is for - new players. They're "catch up on stuff that other people already have" events.

    IMO it's a garbage-tier event for two reasons:

    1) It massively devalues rewards for content by making it ridiculously easy to get without engaging with the content.

    2) The game already struggles to give players enough to do, so adding a recurring event that makes content irrelevant is stupid.
    TBH, most of the rewards are super ancient tho from approx StB or like earlier, even that I feel like 9/10 anyone who started later already owned. I see it attracting the trial players since they can now get items from ShB and later just by doing GS for tomes over several weeks.
    (0)