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Thread: 8.0 and World

  1. #51
    Player
    Aonns's Avatar
    Join Date
    Sep 2015
    Posts
    12
    Character
    Locke Valson
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I can get behind a lot of these ideas.

    While I don't think we should put ALL of the Scions in the backburner, the majority of them should be shelved. Take the twins: keep them in Garlemald for an expansion or two and when they come back, they have visibly grown out of their teenage years. Personally, I'm not a fan of either of them. I think they were made more important than they should be. But give them a chance to grow off screen and maybe some real character growth can occur.

    We don't even need all completely new characters for the roster. Throw in some old characters than didn't come back after their expansions like Feo Ul or (I assume we won't see much of him after DT) Erenville.
    (0)

  2. #52
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    270
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Thighland View Post
    The first saga had the Ascians, Hydaelyn and Zodirak as an overarching plot element, so I wonder what the overarching plot element for the new saga will be. I think 7.3-7.55 would be a good place to establish it.
    All I can think of so far is that we check out the remaining shards to make sure that nothing is wrong.
    My theory is that Recollection or whatever they are called are going to have a multi shard presence - Calyx is just one of their minor minions who's gone a bit off plan in the source. We won't kill him in the next patch, the solution 9 guys look tempered in the trailer and the description of the trial on the site leads me to believe Calyx uses them to summon a primal. Most likely it being Necron who appears to remove their fear of death by making them not exist to begin with. All fits in with the ff9 narrative that way too.

    Then I think there will be a multi shard war, expansion could be set over multiple shards fighting recollection and Calyx will be the boss at the end of 8.0
    (0)

  3. #53
    Player
    DreadCrow's Avatar
    Join Date
    Apr 2018
    Posts
    132
    Character
    Asha Valith
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Chasingstars View Post
    The primary goal of visiting other shards, with Azem's Key, should primarily be to rejoin the warrior of light with the remaining fragments of themself, thereby fully rejoining Azem and in the process reach the power of an ancient.
    ...going around and absorbing sapient beings sort of sounds like an evil thing to do. Especially in the context of the game's narrative, which states time and time again, that all life is valuable.

    Like, merging with Albert was an exception, because at that moment, we would have died and since Albert was somewhere between life and death as it was, he made a heroic sacrifice.

    But jumping form shard to shard, absorbing our other selves? Yeah, no.

    Now, you could reverse it; another fragment of us want's to take all the others, including ourselves.
    (6)

  4. #54
    Player
    Cleretic's Avatar
    Join Date
    Sep 2021
    Location
    Solution Eight (it's not as good)
    Posts
    2,895
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by TheRealQuah View Post
    My theory is that Recollection or whatever they are called are going to have a multi shard presence
    Preservation; Recollection is Robo-Beatrix's trial. And I don't think it really makes sense for them to be a multi-shard organization; not only is their ideal not really something that makes sense outside of the Ninth, they also haven't had access to multiversal travel of any kind for some amount of centuries (I don't believe we have a timeframe on their scale for when Robor and Alayla took the key).

    But also, this just makes them exactly the Ascians with a different hat, and that's a lot less interesting. I don't think they're gonna be done next patch, but they're gonna be built differently than that. I suspect it's gonna be more along the lines of them already being revved up really well to do multi-shard shenanigans, and have just been kept at bay by their inability to do it themselves.

    Quote Originally Posted by DreadCrow View Post
    Like, merging with Albert was an exception, because at that moment, we would have died and since Albert was somewhere between life and death as it was, he made a heroic sacrifice.
    Also, Shadowbringers was a story all about coming to terms with death, and Ardbert's journey was him coming to terms with his own; he died a meaningless death preventing an apocalypse that didn't actually stop, and only finally passed on once he'd finally figured out what he actually did die for: a chance for someone else to finish the job he started.

    It's a great moment for a character I otherwise feel lukewarm on, and it wouldn't make any sense to enforce it on others who don't have the same journey. Especially if we're killing them ourselves for power; that isn't a heroic sacrifice or coming to terms with a death that's already happened, that's just cold-blooded selfish murder.
    (4)

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