Quote Originally Posted by UkcsAlias View Post
There are too many flaws that need resolving to get this to work well. Keep in mind that this already happened in HW, and worked in every single expansion beyond that..
uh sorry but i'm more referring too making zones feel more alive in general with more locals and sights to see etc. not like how the areas themselves are meant to function etc we need more things to explore and visit. i really like rak'tika for this reason cause it gave us ancient ruins to visit and underwater areas to find and see,
and i really enjoyed ARR's open world as you could go into shops, go into buildings and see people interacting in them an the areas had alot of variation this is what i want them to do for future expansions to really flesh out the world and make us want to explore it and find places or monuments or areas of interest we aren't called "Adventurer" for nothing after all and the open areas should reflect that they should be an adventure all on their own not just a "farm" simulator that we return to farm gathering materials or spam fates, hunts, etc. another good zone is Lakeland its immersive an feels surreal i want them to do more of that kinda stuff