Quote Originally Posted by MikkoAkure View Post
The devs can concoct any number of reasons that we currently have no context for to get us to Meracydia.


I'm personally not very keen on another shard-hopping story or a time travel/alternate timeline one. We've done shard-hopping stories 3 times now and I don't really trust the writers to make a good story that involves time travel anymore. .
This ia a fair point they writers can and will make up any scenario to get us from point A to point B and yea i can agree that rehashing an repeating story beats wears off an loses its lustre and allure. thats why in my original post i put fourth the idea of us traveling to other stars/planets as a new possibility and i think thats why they are experimenting with the idea via cosmic exploration too see if players have any interest or desire to go beyond Eitherys etc.
with us landing on a new entire planet it gives the devs a lot of room to experiment with a ton of new ideas an to build something unique and slightly more original an can give the design team new fun projects too with making new monster types and alien species not known to us lol
an i ultimately think thats whats needed for us in the game right now is something completely new and i mean sure it could flop nothing is a guarantee to be successful Dawntrail despite its flaws was still a new experience to dive into with a completely new environment for us to see an new indigenous people to meet (not including the vanu vali that is or the moblins) so i could see them turn Meracydia into such too but its just a question of whether it would be enough to entice the audience to stay invested considering how much is already known or has been shown to us. and not leaving people with a "that's it? it just ends like that?" an leaving us with more questions than answers or worse just not even touching upon plot threads at all.