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Thread: 8.0 and World

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  1. #1
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,209
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ShadowyZero View Post
    i hear you about the people excited about Mercydia but i think we know too much about it as is, which is why it confused me when Hades brought it up because like what more is there for us to possibly know that hasn't already been revealed or is common knowledge at this point? how would they translate it all into a compelling narrative thats supposed to span across an entire expansion?
    like i tell you what we all know about Mercydia if that will help my argument here but to give you the cliff notes version it boils down too: "people really hated the Allagan Empire so they joined hands with the Dragons to fight them"
    The devs can concoct any number of reasons that we currently have no context for to get us to Meracydia. This basis for our journey to Tural was mostly just "go on adventure" with a secondary addition of "help random NPC become queen of her nation because she says her brother wants to send an army (despite Tural seemingly having no navy)".

    Beyond Late Allagan history there already affecting many stories in the game, Meracydia seems interesting as a setting because it's been dangled in front of us for a long time and seems to be based on Africa (Kple kple mask, ben-ben stone, hippopotamuses, shabti, sphinx, biloko, leucrotta, etc.) with additional Australian animals and geographic location/isolation thrown in for good measure. Neither really shows up often in fantasy so it would be interesting to see what they could work with.

    I'm personally not very keen on another shard-hopping story or a time travel/alternate timeline one. We've done shard-hopping stories 3 times now and I don't really trust the writers to make a good story that involves time travel anymore.

    Other options include anywhere in Ilsabard, which we've been to the edges of but never really delved into. Freshly independent countries all over the place hot off of their rebellions could be the seeds of a good story, especially since we've had an expansion-long break from anything to do with Garleans. And Ilsabard has more relevance to our characters than far-off Meracydia.
    (4)

  2. #2
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    287
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by MikkoAkure View Post
    The devs can concoct any number of reasons that we currently have no context for to get us to Meracydia.


    I'm personally not very keen on another shard-hopping story or a time travel/alternate timeline one. We've done shard-hopping stories 3 times now and I don't really trust the writers to make a good story that involves time travel anymore. .
    This ia a fair point they writers can and will make up any scenario to get us from point A to point B and yea i can agree that rehashing an repeating story beats wears off an loses its lustre and allure. thats why in my original post i put fourth the idea of us traveling to other stars/planets as a new possibility and i think thats why they are experimenting with the idea via cosmic exploration too see if players have any interest or desire to go beyond Eitherys etc.
    with us landing on a new entire planet it gives the devs a lot of room to experiment with a ton of new ideas an to build something unique and slightly more original an can give the design team new fun projects too with making new monster types and alien species not known to us lol
    an i ultimately think thats whats needed for us in the game right now is something completely new and i mean sure it could flop nothing is a guarantee to be successful Dawntrail despite its flaws was still a new experience to dive into with a completely new environment for us to see an new indigenous people to meet (not including the vanu vali that is or the moblins) so i could see them turn Meracydia into such too but its just a question of whether it would be enough to entice the audience to stay invested considering how much is already known or has been shown to us. and not leaving people with a "that's it? it just ends like that?" an leaving us with more questions than answers or worse just not even touching upon plot threads at all.
    (0)

  3. #3
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,036
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MikkoAkure View Post
    The devs can concoct any number of reasons that we currently have no context for to get us to Meracydia. This basis for our journey to Tural was mostly just "go on adventure" with a secondary addition of "help random NPC become queen of her nation because she says her brother wants to send an army (despite Tural seemingly having no navy)".
    Well, options exist. Tiamat very probably returned there and would be well-placed to report to 'us' (likely via Vrtra) if anything untoward occurred there.
    (1)