Quote Originally Posted by Avoidy View Post
Why can't we get this? Most of these ideas just seem borrowed from the PC version in various ways anyway. For example, hidden chests and "guides" to them just sound like the elixir pot in Occult Crescent, but applied to the overworld at large.
It's actually embarrassing how hard the mobile version outdoes the PC one, in areas that now appear to have nothing to do with "old code" limitations.
From what I also have been told, the combat is far more mediocre and floaty. And the MTX is far more aggressive, too.

And no idea why people think skipping cutscenes in Prae/Castrum should be a thing - Because SE will adjust the rewards to match it, so you will still lose out.