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  1. #51
    Player
    MartinFreeman's Avatar
    Join Date
    Jul 2014
    Posts
    85
    Character
    Vin Helsing
    World
    Sargatanas
    Main Class
    Gladiator Lv 100
    My focus mostly is on making an actual game where things matter. And I did try FF11 back then, and a couple years ago. But as others stated, it's quite archaic. Now whether a mmo like that would work today, we don't know because no company wants to give it a try. Everyone keeps wanting to make the next subscription based cash machine to sell items through a cash shop for while giving as little content in the game as possible. If anything, a company would rather we just sit in one city talking while we give them money every month. And never be bothered to make dungeons or raids or quests.
    (0)

  2. #52
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,461
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by BigCheez View Post
    I don't think you're considering why those changes were made.
    And I don't think you're really listening to anything I'm saying. I'm not repeating myself again so as fellow FFXI fans let's just leave it at that.

    Quote Originally Posted by MartinFreeman View Post
    Now whether a mmo like that would work today, we don't know because no company wants to give it a try.
    No company wants to give it a try because they know it would fail. I like that style of MMO as well but the reality is what it is.
    (0)

  3. #53
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    316
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    They should have re-created FF11 into mobile version with modern UI, instead they release another 14 mobile.... hmmm
    (3)

  4. #54
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,401
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Volgia View Post
    I remember XI players would tell me the game created a community for how unfriendly and how hostile it was to learn to play. You needed people and each other to help you through even navigate a simple city, or to even kill a single monster. It would not be very popular or profitable today.
    EverQuest was the same way. There were one or two classes who could solo things by kiting things around - druids/rangers (with snare which slowed the mobs), necromancers (on specific undead mobs) and enchanters (who could charm) - but otherwise you were dependent on a group to do anything. There were no instances until Lost Dungeons of Norrath, so the game was camp and grind in a zone at specific spots until the day your guild had to battle against other guilds for who got to hit the raid target this week. There were only a certain number of safe pull spots in each zone and sometimes there were lines waiting for a spot in a group like at Highhold Keep. When Eureka Anemos came out and everyone was doing chain groups in specific areas before the fate train developed, it brought back a lot of those memories.

    Travel was so bad that you would travel to an area and then log so you could actually camp and grind things there the next night. EverQuest had experience loss on death, so we had to get a safety bubble into a new level or risk dying and deleveling the next time we did the camp and grind treadmill.

    It's not to say I didn't enjoy playing the game for 10 years. Obviously I got something out of it. But part of it was that it was just the MMO style at the time. EQ came out a few years before XI and then XI followed the same ideas and the smaller MMOs at that time did as well so we didn't really question it. When EQII and WoW (which came out like a week away from each other in 2004) came out, we saw that things didn't have to be that way. So many of us jumped ship.

    I just don't see that genie being put back in the bottle now because MMO players know it doesn't have to be that way. There will be fans of the old style, but it's doubtful there will be an audience to make the game profitable and earn back the cost to produce it.
    (0)

  5. #55
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,468
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Just hurry-up and make an offline FF11 already so I can claim all the NMs for myself, invis/sneak my way all over and be a real boy on BLU and GEO.
    (0)

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