Quote Originally Posted by Jeeqbit View Post
It was a lot further than that. But that was the problem anyway. Turning and moving was that hard because it was designed for a controller. I was moving in circles trying to move, for absolutely hours, so even if the exit was behind me I'd have still been stuck.

Bringing up the map was hard, and when I finally did, it didn't fade out like in FFXIV, meaning I had to memorize the map. This forced me to keep bringing it up repeatedly, which could only be done via the menu - I couldn't just press M like in FFXIV.

I could barely tell the difference between players and NPCs either, and if there is an MSQ, I'd have no clue about it because there are no quest icons. This instantly makes you think there's nothing to do in the game.

After several hours, when I'd exited the city, the terrain was so simple (a bowl) that it made me sick looking at it..
This....just....I mean....it really sounds like you came in with preconceived notions on how it is or how you thought it was and intentionally made your life hard because the controls are incredibly basic for anyone with even the slightest game knowledge.

Movement is simple, literally just wasd or 4862 on the numpad like nearly every other game out there. map is just alt-M or /map if you don't want to open the main menu and simply click on map. Sure it's not intuitive but I assume you didn't bother to look at keybinds like most ppl do starting a fresh in any game, which imo is purely player error. There is also a mini map addon. npc's use the same models as players, as do other mmos including ffxiv, but their names are green instead of white or have no name at all, also like ffxiv. The lack of quest icons is the only thing here I will concede on, but that also means you were talking to 0 npcs and didn't bother to do a simple google search because there are multiple websites that lay things out in detail. And sure you may grumble about having to look ta third party sites for information, but that is something ppl do in ffxiv too. Battle guides, ui guides, rotation guides, story guides, etc etc etc. The rest just feels like you were intentionally trying to find problems with it.

As for the bowl, I can only think you mean gustaberg, which is still much more lively than other game zones, including some in XIV. I mean when we got a raid that was just white boxes.