Quote Originally Posted by fulminating View Post
You literally turn around and it’s the big door behind you.
It was a lot further than that. But that was the problem anyway. Turning and moving was that hard because it was designed for a controller. I was moving in circles trying to move, for absolutely hours, so even if the exit was behind me I'd have still been stuck.

Bringing up the map was hard, and when I finally did, it didn't fade out like in FFXIV, meaning I had to memorize the map. This forced me to keep bringing it up repeatedly, which could only be done via the menu - I couldn't just press M like in FFXIV.

I could barely tell the difference between players and NPCs either, and if there is an MSQ, I'd have no clue about it because there are no quest icons. This instantly makes you think there's nothing to do in the game.

After several hours, when I'd exited the city, the terrain was so simple (a bowl) that it made me sick looking at it.

I expected a rough time due to it being an old game, and was prepared to go through the difficulty, but I did not think that difficulty would be simply moving 1 meter and bringing up the map. I thought it would be more things like the lack of quest icons and battles.

Oh, and get this: they had run out of copies of the trial version of the game. There were none left. I had to actually buy the full game instead, which was a waste of money.

It was just a completely awful experience compared to FFXIV, with not a shred of quality of life to make the new player experience even slightly tolerable in 2025.