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  1. #41
    Player
    MicahZerrshia's Avatar
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    Aug 2011
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    2,207
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    snip
    Oh look, see you did find the info, none of which looks too out or the ordinary outside a couple things, and it took what 1 search. wasd also does work, I have been using it since 2005. I can also use the mouse to select things, if a bit wonky and directional keys have been common for moving through menus since computers were computers, so yes completely normal. Not being to do it in ffxiv is the actual weird part.

    The fact that you didn't look this up before or at any started guides, esp for an old game, and instead "moving in circles trying to move, for absolutely hours" as you said, just proves that you were the guy putting a stick in his own spokes. But somehow its FFXI's fault.
    (8)

  2. #42
    Player
    MicahZerrshia's Avatar
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    Aug 2011
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    2,207
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    You can post this again, but all you literally had to do was click w a s or d in the game and you would have moved.
    (2)

  3. #43
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
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    7,306
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    Oh look, see you did find the info
    I looked up plenty of things beforehand. It's just that it takes a lot of getting used to when it doesn't work like other games due to being designed for a controller.
    none of which looks too out or the ordinary outside a couple things
    The problem is that while ESC cancels a menu like normal, it doesn't also... bring up said menu. Most games, FFXIV included, ESC toggles between opening and closing the menu.

    I forget what made it hard to navigate, but it probably began with the movement keys not being WASD. Once I got into the menu (which was very difficult because you had to select using the keyboard and you couldn't click like in every other game), and managed to finally switch the controls, there was probably the issue of turning correctly, which is probably where I had to start using the arrow keys to help.

    And that's where the map issues happened. Navigating into the menu repeatedly to remember where to navigate.
    wasd also does work, I have been using it since 2005.
    Oh, well from what I read online and found in the game, they created a setting to make it work better for keyboards but you have to enable it, and that's what I enabled. It was probably Compact Keyboard?
    directional keys have been common for moving through menus since computers were computers
    We'll have to agree to disagree then? Because I think that hasn't been much of a thing since MS-DOS, the earliest versions of windows, and many versions of Linux.
    (0)

  4. #44
    Player
    BigCheez's Avatar
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    Oct 2021
    Location
    Ul'Dah
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    724
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    This is very outdated.

    It's WASD movement with IJKL or (bad) mouse input for camera movement. You can also use a controller or rebind things as you prefer.
    (2)

  5. #45
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,306
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BigCheez View Post
    It's WASD movement with IJKL or (bad) mouse input for camera movement. You can also use a controller or rebind things as you prefer.
    I remember the mouse input being so annoying to get used to for navigating.
    (0)

  6. #46
    Player
    fulminating's Avatar
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    Apr 2022
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    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    I am relatively sure that in the hit game metal gear solid v the phantom pain, arrow keys were used to navigate through several layers of menu. (2015)
    My gut says that mgr:revengeance also used arrow keys (2013).
    Dark souls quick menu was arrow keys I think, possibly the full menu too? (2011).
    Elden ring too for that matter I guess (2022)
    I don’t remember any other control schemes off the top of my head.
    (0)

  7. #47
    Player
    BigCheez's Avatar
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    Oct 2021
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    Ul'Dah
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    724
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    If the keyboard controls bother you - play with a controller. The game was designed for PS2 and it feels more intuitive with a controller.

    You have to remember that we're talking about a game from 2002, designed for console and ported to PC. It's still developed on the original PS2 Devkit and that obviously has limitations. Going out of your way to play a game that's almost 25 years old and complaining that it doesn't adhere to modern standards is just... odd. You wouldn't buy a vintage car and complain that it doesn't have electric windows, power steering and a dashboard laid out in the same manner that you would expect from a 2025 car.

    It will take a bit of time to get used to the controls and interface but I'm not sure why you would expect anything else.
    (1)
    Last edited by BigCheez; 07-07-2025 at 03:22 AM.

  8. #48
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    Oscarlet Oirellain
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    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BigCheez View Post
    It will take a bit of time to get used to the controls and interface but I'm not sure why you would expect anything else.
    I did expect it to be rough, it's just that it was worse than what I expected. What makes it different from your example is that it's a live service game still in service. The topic here is about a modern version of FF11, so this is one of the points that would help in a modern version of the game.
    (1)

  9. #49
    Player
    Arrius's Avatar
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    Mar 2014
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    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Took me a week to get used to the keyboard controls.

    And even now I manually type in /map in other mmo's due to this habit. Ugh.
    (1)

  10. #50
    Player
    BigCheez's Avatar
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    Oct 2021
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    Ul'Dah
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    Cheez Whiz
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    Twintania
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    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I did expect it to be rough, it's just that it was worse than what I expected. What makes it different from your example is that it's a live service game still in service. The topic here is about a modern version of FF11, so this is one of the points that would help in a modern version of the game.
    Sure, it's a live-service game, unfortunately, that doesn't change its history.

    It's still an ancient PS2 game; built on the PS2 Devkit and ported to PC. They would need to effectively rebuild it from scratch to make it function like a modern game. It was designed for PS2 hardware and network capabilities and the dial-up internet of the time. You can't really compare it to something like WoW, which is only a few years younger but has been modernised much more over the years, because a lot changed in those few years and the games were developed in entirely different ways.

    If we're talking about a new game, inspired by FFXI, obviously it would be updated in a lot of ways to remove some of the jank. But the jank just comes with the territory of a game like FFXI, and that definitely won't change. Luckily, the jank isn't so bad once you get used to how the game works and the game is good enough that it's easy to enjoy it despite certain things being unintuitive.

    Quote Originally Posted by Arrius View Post
    Took me a week to get used to the keyboard controls.

    And even now I manually type in /map in other mmo's due to this habit. Ugh.
    3rd party let you set custom keybinds these days, so it's possible to bind M to map lol. The one that always messes me up is hitting space to type in chat...
    (2)

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