Quote Originally Posted by Doho View Post
ULTIMATE FACEPALM/HEAD DESK


You know what... I think.. I think I know what's going on here. When people say stuff "copies World of Warcraft". The franchise reaches a point in popularity where a good chunk of the community thinks of it as THE standard.

Say for example if I were to release a fighting game, with projectiles, combo system, ultra combos and all the bells and whistles, with a colorful character roster. People would say, Oh, that's just a copy of Street Fighter.

But anyone that has played say... Skull Girls, Blazblue, Guilty Gear.. basically ANY 2D FIGHTER EVER, would know these are NOT copies of Street Fighter. And most people don't even say that anyway.

So why is it that every game that uses standard MMO features, that weren't even invented by WoW, compares an mmo to WoW? It's mind boggling really. I'm not bashing anyone in particular, I'm just trying to talk myself through/understand this phenomenon.
I don't think you know what i was talking about. I played World of Warcraft for about 4 years with a few breaks in it. 2.0 is going to use the exact same battle mechanics/player movement like World of Warcraft.

Btw, i was using WoW as an example because everybody knows it and played it at least once.