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  1. #1
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    oh i didn't notice the big structures in the vista of the background first, looks like this could be our new gridania
    (0)

  2. #2
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Look at him reposition his character in the middle of weaponskill. That is a thing of beauty.
    (5)

  3. #3
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    You know, one thing that I noticed with yesterday's video, but never really hit me until now...

    You can back up and strafe your character without having them turn and run in that direction, and especially without any momentum or "start and stop lag" that can be annoying when trying to avoid obstacles and cast spells in hectic boss battles. It looks very close to "MMO standard" style movement, which is absolutely fantastic.
    (4)

  4. #4
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Looks like they sped Chaos Thrust's animation a lot. Also, was he moving back while doing Doom Spike?
    (0)

  5. #5
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Klefth View Post
    Looks like they sped Chaos Thrust's animation a lot. Also, was he moving back while doing Doom Spike?
    It looked like he was. Either that or jumping backward while doing doomspike. I guess it's safe to say that animation lock is almost non-existent?
    (2)

  6. #6
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Well I hope they don't let you move while doing any WS. While it might just work with some, some others would just look goofy as hell. I don't like where this is going...
    (1)

  7. #7
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Klefth View Post
    Well I hope they don't let you move while doing any WS. While it might just work with some, some others would just look goofy as hell. I don't like where this is going...
    "You don't have to move" It's an option, it just makes it easier without the Animation lock.
    (3)

  8. #8
    Player
    Syris's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Syris Flinn
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Klefth View Post
    Well I hope they don't let you move while doing any WS. While it might just work with some, some others would just look goofy as hell. I don't like where this is going...
    This is what people wanted. There's no way around it, if you prevent a player from moving while in combat due to animation queue then your going to have some seriously frustrating experiences. The whole game is held back because of those mechanics. Think of the Ifrit fight, think of PVP.
    (0)

  9. #9
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Me not doing it while everyone else does it (and while it probably is expected for me to do it as well) doesn't stop the game from having that look and feel of those hundreds of f2p/WoW clone MMOs.
    (3)

  10. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Going by that video, people's fears about the TP system are unfounded. TP goes down when he uses weaponskills but does not appear to regen over time. The only time it goes back up is when he uses jump, meaning it is quite similar to how it is now.
    (0)

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