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  1. #1
    Player
    MetaBoi's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    24
    Character
    Meta Boi
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aco505 View Post
    But essentially, to me what they must do is focus and expand on the aesthetic (jumps, dragon powers, flashy and acrobatic spear animations) and functional (oGCD management and animation locks, long looping GCD string, line attacks, gauge management and positionals) themes instead of eroding and reducing them. For instance, Stardiver should keep its animation lock as is but deal more damage than other oGCDs as a result of its single weave nature. This should be implemented harmoniously with whatever theoretical big changes that may be introduced in 8.0.
    I was thinking along the same way. I feel like DRG should constantly feel busy. I've checked your suggestions, and I like it! GSK should turn back to 30 secs and MD should give eyes back. Instead of GSK constatly giving LoTD I think it can give BoTD for 10 secs when you have 0 or 1 eyes (Most of the oGCD's added after level 70 anyways so I don't think it would be a huge change) or LoTD when you have 2. BoTD can also give a lesser NST called Heska once. And maybe add a new action that gives one eye that shares CD with HJ so that DRG can get eyes when there are no enemeis.

    Battle Litany giving TN and LS giving scales are awesome ideas!
    (2)
    Last edited by MetaBoi; 07-04-2025 at 06:41 PM.