To be fair boss 1, hallways, bridges and lockwards together have literally a single personal responsibility mechanic between them (if you aren’t running an essential job)-> meteors and meteors give you an entire year to resolve and they can be survived if messed up anyway

Everything else can be called out as straight up “don’t touch this” or “don’t stand here still the geo does their thing” which is different from “if you have the snowball tether you must resolve it correctly”