The content clearly has an identity crisis, as it also has a means for those progressing far into the Forked Tower to spawn a mob for others to get sanguinite - allowing people to fully gear without setting foot in the tower. That you choose to weaponise an extremely antisocial disruptive act as the intended design decision and ignore the social design decisions says a lot more about you than it does about the content.
I lament that organised runs will soon not be able to help other players get sanguinite because of people that share your attitude and outlook.