Quote Originally Posted by Jeeqbit View Post
MMORPGs have always been like that. You have to create your own content between the patches, such as RP, PvP, crafting/gathering, helping newer players clear raids, grinds, completing all the achievements/side content..
You are agreeing with me more than I think you think. I live for this side content, seriously. I do enjoy consuming the story but its maybe 2%-3% of my playtime. As far as "creating your own content" I dont agree with the term. For RP, sure, but the other things you mentioned are developer created content. I don't enjoy RP, but i spend a TON of time in game collecting achievements. You can see that I do a TON of content -> https://www.lalachievements.com/char/35724775/

I really have very little to say about everything else you said, its pretty on-point. You're remarks on EW are spot on. "We reworked this dungeon, there are no rewards or achievements attached and you can enjoy using you level 25 rotation" is fairly unexciting. I got all of my tomestone relics in like 3 days for each step doing The Hunt.

While pretty much all MMOs expect you to do side content (or RP) between patches, they TRY to provide enough replayable content to keep people entertained or have weekly updates like osrs so that there is always something new.