Quote Originally Posted by Mawlzy View Post
No, that's what you do. The game doesn't.

You don't beat a MMO. That's the whole point.
...... I am talking about clearing a fight.

What even do you mean by "you don't beat MMO"? What is the relevance to this whole argument?

Also, I could say the same to you. There are people who don't play for the story, otherwise MSQ skip won't be a thing in the online store.


Quote Originally Posted by Mawlzy View Post
I've acknowledged your viewpoint - the primacy of PvE and raiding in particular - is in the ascendancy and has been adopted by SE. It's a major contributory factor to why the game is failing.
This I agree. CBU3 simply fails at delivering good quality combat content, which includes job design.

[QUOTE=Mawlzy;6719379Where do you think all these complaints about the story[/QUOTE]

I'm pretty sure DT story sucks because it has shit writing. I mean, SB was said to have good content but the story is still the weakest part of that expansion.

I seriously don't get what you want. It's obvious that since the beginning, ff14 depends a lot on pve content for players engagement. I don't mind if people are asking for more casual non combat content. I do like the concept of island sanctuary, for example. If you don't want combat, then what kind of content you think ff14 should have.

My main point is, stop demonizing raiders and paint them all as this rude, toxic evil you keep claiming them to be. It's on CBU3 for mismanaging things and fk up in regard of OC and FT. I assure you, not all raiders like having do discord thing for that content.