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  1. #41
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,614
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by BedtimeBear View Post
    Enough plans to last the next decade, it would be nice to see even a very rough or loose road map of things they hope to implement and update over the decade but we all know any changes would backfire on them.[/URL]
    SE learned early on that rough road maps are a disaster of "But You Promised!(tm)", which is why they apparently don't announce anything until it's out of Beta and moving on to QA testing.

    "We think it would be really cool to do X", followed by "sorry, we found we couldn't do X" is more of a PR disaster than one might think.
    (2)

  2. #42
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Sure, there are three possible responses to the "resources" claim in the LL.

    1. Shrug.

    2. Demand SE allocates more resources.

    3. Unsubscribe.

    My guess is 3 has a better chance of causing improvements than 2, but even if I'm wrong, at least I don't feel I'm being scammed.


    Quote Originally Posted by Jeeqbit View Post
    They already said they are doing #2.
    Yes, they implied that, and it would be a wonderful opportunity to "earn back the trust of the players." We will see.

    But one issue is the bizarre approach they take to resource allocation.

    Going back to at least company chocobos and Grand Companies, SE has acted as if resources are almost unlimited, by first developing complex systems, then completely abandoning them.

    Island Sanctuary is the classic example. That was a huge chunk of content that must have soaked up resources. It annoyed many (I personally liked it), in part because it appeared to take resources away from other areas of the game (simplified relics, nothing Bozja-like).

    So how do the devs take advantage of this massive resource investment and build on it?

    They don't. Get the island to level 20, thanks for playing, you're done unless you want to set your weekly workshop to farm dyes. (The only purpose of which is to generate gil, which is useless because there is a massive overabundance of gil.)

    Net result: those who liked the content are sad because it dies, and those who didn't can point to it being a colossal waste of time that took resources from content they like.
    (3)

  3. #43
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mawlzy View Post

    Going back to at least company chocobos and Grand Companies, SE has acted as if resources are almost unlimited, by first developing complex systems, then completely abandoning them.
    I was really surprised when they didn't just turn the NPCs you get from Grand Companies into Trusts. Or integrate the two somehow. Instead, the older system was completely left to rot.
    (2)

  4. #44
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BedtimeBear View Post
    Enough plans to last the next decade, it would be nice to see even a very rough or loose road map of things they hope to implement and update over the decade but we all know any changes would backfire on them.
    I'm not sure changes would backfire. DT has had a more significant population drop than any other expansion and that is a fact. Keeping on the same track won't reverse that.
    (4)

  5. #45
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Is still a myth that normal players don't clear these things. Pretty sure I've seen people in CWLS and my FC that have cleared. It's fair to say that a lot of people (20,000 per data center) find themselves able to join discord servers for this sort of content. If I compare this with the active level 100 population of each data center, it's about 25% for EU, 25% for NA, and oddly almost 40% for Aether (probably due to everyone using DC travel to Aether).

    But there are many players that are afraid of discord despite that, don't understand the discord processes, or don't have the time or desire to deal with signing up and being available at a certain time, and for them there should be a raid that doesn't require that sort of thing. Most people were expecting a version that is easier to enter and complete casually.
    It is not a myth, if you take content like Forked Tower then the clear rate should be closer to 60-80% of the population going to that place alone due to it is not savage/ultimate and nor even Ex.

    So you are still in a bubble on that part, what people was expecting was maybe stuff alike Castrum, the need of discord should not even be a thing for content like this, unless it is years old content that no one is doing anymore and need to be player revived for a clear.

    It merely seem like you, yourself and possible others in the same bubble, is far off from reality of the actual playerbase.
    (3)

  6. #46
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,647
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Themarvin View Post
    It is not a myth
    It is a myth because otherwise there would be 0 clears and SE confirmed otherwise.
    if you take content like Forked Tower then the clear rate should be closer to 60-80% of the population going to that place alone due to it is not savage/ultimate and nor even Ex.
    I agree that there should have been a normal version but there wasn't. A normal version would have been cleared by 100% of people that attempted it. Unlikely that 20-40% would fail it.

    But again it's also wrong to say that a lot of regular people don't clear it through discords given each data center's server has such huge numbers of members usually exceeding 20,000. They wouldn't draw that many if the servers were useless since they are word of mouth.
    So you are still in a bubble on that part
    I'm not in a bubble. I think you just didn't understand what I meant.
    (0)

  7. #47
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Themarvin View Post
    It is not a myth, if you take content like Forked Tower then the clear rate should be closer to 60-80% of the population going to that place alone due to it is not savage/ultimate and nor even Ex.

    So you are still in a bubble on that part, what people was expecting was maybe stuff alike Castrum, the need of discord should not even be a thing for content like this, unless it is years old content that no one is doing anymore and need to be player revived for a clear.

    It merely seem like you, yourself and possible others in the same bubble, is far off from reality of the actual playerbase.
    It seems very much like you are in your own bubble as well, take a look at yourself in the mirror. You sound like Crocker from the fairy oddparents with your Elite 1% thing.
    (1)

  8. #48
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    I don't think the Community Team has interacted much with the forums since Stormblood. We'd see them introduce themselves and then they'd go radio silent. The company is gradually losing all of the good faith they have built since 2.0 recovered the game.
    (1)

  9. #49
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Mawlzy View Post
    First, it requires players to acknowledge that different playstyles and commitment levels are legitimate. While there seems to be almost universal acceptance that those who enjoy high-level PvE are "good players" that are playing the game as intended, that courtesy does not appear to be extended to the rest of us, who are variously referred to as "braindead," "parasites" and worse, not to mention the resurrection of this mysterious Cure-I spamming healer in level 100 dungeons who nobody has actually ever seen.
    Would it kill you to stop playing victim every time there's discussion about raiding? The one who insult other players are the loud minority, and guess what? Those people will insult *everyone*, including people who raid. Most people won't care about the casual vs raider thing, nor do they care if you are not super good with your job.

    It is a fact though that casual also don't really care about how the gameplay is. That itself is fine, but considering this is a pve focused mmo, naturally people who can play their job properly is seen as good.
    (1)

  10. #50
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kozh View Post
    Would it kill you to stop playing victim every time there's discussion about raiding? The one who insult other players are the loud minority, and guess what? Those people will insult *everyone*, including people who raid. Most people won't care about the casual vs raider thing, nor do they care if you are not super good with your job.

    It is a fact though that casual also don't really care about how the gameplay is. That itself is fine, but considering this is a pve focused mmo, naturally people who can play their job properly is seen as good.
    I'm not a victim, honey, I escaped this shitshow.

    This MMO is PvE-focused for those who enjoy PvE.

    Sure, we're the warrior of light rather than the goldsmith of light, but the entire point of a MMO is you engage with it how you see fit.

    That said, I would agree the direction is heading much more into the action-combat realm. That is one reason why next year the player count will collapse to one third the EW peak.
    (0)

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