Leaping Opo? Yeah, that's the worst of the three. Played on slowdown, our characters are performing 3 instances of scratching, two downward, followed by another to the opposite direction. Ignoring the odd animation choice, there's also the fact that the VFX used as a 'carry' to the aesthetic here doesn't deliver it (to me) either. They don't necessarily line up with the actual scratch - it feels like they're just floating in front of the character irrespective to what they're actually doing.
To me they're messy, and another instance of heavily relying on VFXes. Taking an example of their first AoE move in their 1-2: Steel Maws. The animation shows the character doing 3 sword swinging. But the VFX used laid on top of them are showing 9-12(????) slashes and none of them necessarily lines up with the angle.
Speaking about healers specifically, you're about 5-7 years late to say that at this point. The gameplay has been an endless talking point with its fair share of "shut up nobody cares about healers but also pls nerf <insert job> because MY job is in the rut..!!" or "Lol clear high end ur opinion don't matter/think of the cashools!!!"-kind of responses.
That being said, visuals can be an important bullet point for players, too. That's part of the reason for good amount of SCH players took an issue when it's revealed they're giving SCH Seraphism, not just because how it functions to forgo what makes a SCH SCH, it's also severely clashing with the job fantasy of being a genius military strategist being made to wear chastity robe of all... for what? Only Creatively Bankrup Unit 3 knows the real answer.



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