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  1. #1
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    300
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    I think Square follows a strict formula of;

    - Make sure player cannot die or player might lose interest into the game.
    - Make sure player cannot make mistakes or player might lose interest into the game.
    - Make sure enemies react slowly and offer low resistance or player might lose interest into the game.

    So now we get homogenized classes, nothing new, every class having same spells just named differently. Like why all 4 tanks have invulnerability? Why they have same defenses? Some have a bit more which is negligible. The only thing tanks distinguish themselves is the ability for one to solo things very easily while others (e.g. dark knight / gnb) will have a harder time or almost impossible.

    The 2 minute cooldown meta is getting really boring. Healers have low amount of damage spells and bloated with healing spells. Dps also got more survive ability these days. Removal of some abilities and hole process of making the classes mega easy for everyone is what led to this boring thing. Devs just don't care, most of them think this is a good thing. If the game caters for you, then it means you won't ever quit as dark souls experience isn't there. But they don't realize that this creates another layer of issue where people get "meh" feeling and want to quit.

    The copium that 8.0 will be better is a pure definition of insanity.

    Edit: Just look at their other released games and you will see what I'm talking about. Same formula, same world design,etc.
    (5)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    It’s less about expecting 8.0 to be better and more about calling their bluff. Do they actually want our trust back or not? Listening to criticism, being transparent, and trying to find better solutions is how they can do that for job design. If they can’t manage that then these talks about regaining trust are just empty promises.
    (9)

  3. #3
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MayuAmakura View Post
    I think Square follows a strict formula of;

    - Make sure player cannot die or player might lose interest into the game.
    - Make sure player cannot make mistakes or player might lose interest into the game.
    - Make sure enemies react slowly and offer low resistance or player might lose interest into the game.

    So now we get homogenized classes, nothing new, every class having same spells just named differently. Like why all 4 tanks have invulnerability? Why they have same defenses? Some have a bit more which is negligible. The only thing tanks distinguish themselves is the ability for one to solo things very easily while others (e.g. dark knight / gnb) will have a harder time or almost impossible.

    The 2 minute cooldown meta is getting really boring. Healers have low amount of damage spells and bloated with healing spells. Dps also got more survive ability these days. Removal of some abilities and hole process of making the classes mega easy for everyone is what led to this boring thing. Devs just don't care, most of them think this is a good thing. If the game caters for you, then it means you won't ever quit as dark souls experience isn't there. But they don't realize that this creates another layer of issue where people get "meh" feeling and want to quit.

    The copium that 8.0 will be better is a pure definition of insanity.

    Edit: Just look at their other released games and you will see what I'm talking about. Same formula, same world design,etc.
    Dont forget once you step out of story dungeons it completely changes to
    - You will die if you're a pixel off
    - You will die to things that arent your mistake.
    - Enemies snapshot slowly and players have no resistance to one shots.
    (7)
    #FFXIVHEALERSTRIKE