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  1. #1
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    456
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    I'm not expecting any big job changes in 8.0 because:

    1) Yoshi thought it was better to improve combat design first, before improving job design.

    2) Yoshi's 7.2 improved combat design was an absolute joke. People are still trying to figure out what they changed.

    3) They are designing jobs to fit within their DDR fight design. Instead of allowing jobs to work on their own.

    4) The job design devs are utterly incompetent.
    (4)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,419
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If all SMN gets is another version of Bahamut that will tell you all you need to know.
    (5)

  3. #3
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,268
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Derio View Post
    If all SMN gets is another version of Bahamut that will tell you all you need to know.
    Surely they'll really mix it up and give it another version of Phoenix.
    (6)

  4. #4
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Derio View Post
    If all SMN gets is another version of Bahamut that will tell you all you need to know.
    And, apparently, they added that in response to players' feedback. The same players that had been asking for Alexander, Ramuh, Levi or Shiva por ages. I won't get into the DOTs/difficulty discussion because that's a whole different story.

    Thinking they'll listen to feedback is naive at best, but I'm with the OP.
    (0)

  5. #5
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    359
    Character
    Aurelia Nox
    World
    Twintania
    Main Class
    White Mage Lv 100
    I like how RDM was the easiest caster and now it’s the hardest and it’s the only one that didn’t change.

    The first thing they have to do before they do anything else with the jobs is to make sure that it has an actual SOLO PLAYSTYLE. All of the jobs are designed around raid bosses and 2-min bursts and hard rotations. Solo play just feels awkward when I'm getting to the next mob while being stuck in half a ''rotation''.
    (6)
    Last edited by Kandraxx; 06-26-2025 at 07:18 AM.

  6. #6
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kandraxx View Post
    I like how RDM was the easiest caster and now it’s the hardest and it’s the only one that didn’t change.

    The first thing they have to do before they do anything else with the jobs is to make sure that it has an actual SOLO PLAYSTYLE. All of the jobs are designed around raid bosses and 2-min bursts and hard rotations. Solo play just feels awkward when I'm getting to the next mob while being stuck in half a ''rotation''.
    Word. I wish support jobs had a way to be a bit stronger on solo and even on Light Parties.

    As a Dancer... give me a "Closed Position: Solo" that gives me a bigger personal buff to make up for the lack of the dps outsourced to the dance partner.

    I like to play the job on solo content, like Deep Dungeons or OC gold farming solo, but knowing that I'm just sabotaging myself by using it and not something like a SAM, PCT or even MCH is kinda meh.
    (4)

  7. #7
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,499
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Altina_Orion View Post
    To be honest, I doubt they even have the job design ready. 8.0 development is VERY early and fanfest still hasn't been announced. We know nothing at all and I doubt the devs know much besides what the story is going to be.
    Job design and balance is also one of the last things they work on.
    (2)

  8. #8
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ty_taurus View Post

    Back in 2024, Yoshi P made a bold statement that job identity would be a focal point of the expansion after Dawntrail. But I have lost faith in FFXIV's ability to live up to that lofty promise. The only thing that will restore my trust in FFXIV and Yoshi P will be a genuine response to the six years of backlog job design feedback (which will be 7 when 8.0 releases) and a conscious effort to try and restore fun and excitement back into all jobs. That doesn't need to mean jobs become hard and punishing either. We had a healthy middle ground before, and we can have it again.
    I remember back before shb released yoshi p said healers were in an unbalanced state and they were going to homogenize them as a baseline and expand them out in the expansion after that. I don't believe anything that man says anymore. Too many lies to believe. I also only resubbed recently for occult crescent and was sorely disappointed. Back before ARR was released yoshi p said in an interview that one of the biggest problems was 1.0 prioritized graphics over gameplay. Which is exactly where we are now where everything looks gorgeous but the content itself is hollow as can be. I honestly have 0 faith in SE. I just hope they don't fail so blizzard still has a reason to improve and be competitive.
    (9)
    #FFXIVHEALERSTRIKE

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,962
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by YovelaLindswood View Post
    I remember back before shb released yoshi p said healers were in an unbalanced state and they were going to homogenize them as a baseline and expand them out in the expansion after that. I don't believe anything that man says anymore. Too many lies to believe. I also only resubbed recently for occult crescent and was sorely disappointed. Back before ARR was released yoshi p said in an interview that one of the biggest problems was 1.0 prioritized graphics over gameplay. Which is exactly where we are now where everything looks gorgeous but the content itself is hollow as can be. I honestly have 0 faith in SE. I just hope they don't fail so blizzard still has a reason to improve and be competitive.
    We are going to homogenise healers then expand them out

    SCH still an unmitigated monster

    Mission accomplished I guess
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,362
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    My prediction for job stuff is that a lot of skills will be shuffled around, and some amount of consolidation so that jobs feel 'complete,' and play similarly to how they do now at 100, at level 50. That way from level 50 to 100 can be all new ideas. I think they will, and should pull some of the mechanical ideas from PVP, and Phantom Jobs into regular PVE.

    Still unsure if we go to level 110 or if there will be any new systems that give the feeling of job customization.

    Quote Originally Posted by Supersnow845 View Post
    We are going to homogenise healers then expand them out

    SCH still an unmitigated monster

    Mission accomplished I guess
    Don't worry! SCH could be getting changes soon considering it likely has to be played by Sphene in the next dungeon.
    (1)
    Last edited by mallleable; 06-26-2025 at 10:15 AM.

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