True, if that ends up being how it works. I would’ve liked to do the content in order, instead of having to start the next zone, complete another gear set there, then see if I can get through FTB when everyone else is going to be focused on FTM!I think probably the North Horn gear + jobs will be massively overpowered in South Horn content, and they expect that once some people have upgraded they'll be able to steamroll the older raid. Which doesn't actually solve the problem for anyone who doesn't want to join a discord and be carried but I don't think SE cares about anything except clear rate stats
Oh definitely! While I don’t enjoy the setting of Bozja as much as I did Eureka, I still go back in and run those dungeons every now and then. That’s the kind of thing that makes sense to have a 100-clear achievement. I would run it every time it popped til I at least got 1 set of +2 gear and the TT card, which I assume is random drop, and then work on the 100 clears over time.I am sure that if Forked Tower had a normal mode and it had the 100 clears for the title I would run it every day for weeks. Actually it is what I was expecting before 7.25 so it was a biiig letdown. I like doing savage, but I prefer playing with 47 guys in a casual environment, Dalriada and Delubrum normal were so much fun.
They will be absolutely insane if the next zone requires gear upgrades from this zone. Maybe +1 would be fine but not +2 unless they want even worse playerbase pushback.
I already raid three nights a week for three hours and PF on the weekends. I enjoy raiding too but man we need some downtime to do something fun and less intense just as much as casual or midcore need that type of content.I am sure that if Forked Tower had a normal mode and it had the 100 clears for the title I would run it every day for weeks. Actually it is what I was expecting before 7.25 so it was a biiig letdown. I like doing savage, but I prefer playing with 47 guys in a casual environment, Dalriada and Delubrum normal were so much fun.
Last edited by TaleraRistain; 07-02-2025 at 05:01 AM.
Another good point… especially with all the division in the community right now. Everyone wants something that’s fun to do and, especially, fun enough to be repeatable, without it always having to be something super challenging that has to be organized, progged and stress-inducing. That repeatable fun instance was what so many were hoping for in this type of zone and I really hope they’ll reconsider working it in.
I know it’s not a simple request… but neither is it as time-consuming as creating a whole new dungeon. It already exists, it just needs duplicated with a few tweaks to make a Normal mode, and I think it would be well worth whatever time investment is required.
I have one very simple question for people asking for a 'Normal Mode' of Forked Tower.
Baldesion Arsenal is so popular to this day that many players will go out of their way to join Discord groups for clears.
Delubrum Reginae is PF-able, and yet there's practically zero listings for it most of the time.
If Delubrum Reginae is this super-amazing, flawless, example that the devs should follow to the letter for ALL content relating to Occult Crescent, why is it comparatively dead from a player interest standpoint?
What % of players do you think have actually cleared BA, given it was released in STB expansion (admittingly post, but before SHB release). BA is mostly loved by those that do it, not the wider player base, who wouldn't touch it.I have one very simple question for people asking for a 'Normal Mode' of Forked Tower.
Baldesion Arsenal is so popular to this day that many players will go out of their way to join Discord groups for clears.
Delubrum Reginae is PF-able, and yet there's practically zero listings for it most of the time.
If Delubrum Reginae is this super-amazing, flawless, example that the devs should follow to the letter for ALL content relating to Occult Crescent, why is it comparatively dead from a player interest standpoint?
It's not. No one's said that.
Delubrum Reginae Normal is the sort of thing that PUGs would queue for... if only they could do so while hanging out in Southern Front or Zadnor.
Delubrum Reginae Savage has exactly the queuing mechanism one might expect for content that requires significant organization.
Forked Tower literally takes the worst aspects of both DR versions.
Also, to that, DRN was something that you did in the course of Bozja and your relics. Of course it doesn't get run widely now. I still see PFs for it every now and then, from someone going through Bozja fresh or wanting to complete a relic. DRN is a different audience to those that do BA/DRS.It's not. No one's said that.
Delubrum Reginae Normal is the sort of thing that PUGs would queue for... if only they could do so while hanging out in Southern Front or Zadnor.
Delubrum Reginae Savage has exactly the queuing mechanism one might expect for content that requires significant organization.
Forked Tower literally takes the worst aspects of both DR versions.
But, even if they did a normal Forked Tower and it was queued outside of OC, it would get run constantly, as it would be current content.
Absolute agree that Forked Tower needs a normal mode.
I was *so* excited to level thief up and be able to unlock doors in dungeons and find traps, because that is my character's specialization in his characterization but isn't represented in the game- except when thief came out in Occult Crescent.
I farmed gold below a level that made sense for it out of sheer determination to get thief and then maxed it, absolutely thrilled to be able to unlock doors and find secrets in this cool dungeon!
...only to find out that this is savage content and it wasn't a dungeon + cool mechs and something I could explore and discover at all.
I am a savage raider but from experiences with CAR getting a bunch more people together to do a raid is a pain (even though CAR is not that hard as savage content goes, coordinating that many people is rough. But at least CAR is thoroughly optional and not tied to any other thing or story- and you fight that boss in a normal raid!). I'm still farming CAR because the rewards require a bajillion runs to get enough rewards, which is a different complaint. I'll try to get to learn FT after if anyone is still doing it, but it sucks to have to learn things ahead of time and study guides and prog it rather than explore and have fun, which breaks the fantastic exploration feel of the rest of OC. My savage group also usually does a blind run for fun for our first fights, but this feels like you can't do that without letting down a whole bunch of people, since there's also no easy reset. So there's no real way at all to just explore and have fun and use the in-dungeon skills I was so excited for.
So from my perspective, Forked Tower breaks multiple promises. Not only is it savage content with no normal option, it promised me cool thief skills I can't even use in any normal content yet.
They can totally go back and make a normal mode, and should.
BA isn’t popular and it’s clear rate today is dwarfed by DRN/DAL/CLL when they were current. BA is a small community of people who mostly rerun the content for fun because BA is such a well designed raid once you get into itI have one very simple question for people asking for a 'Normal Mode' of Forked Tower.
Baldesion Arsenal is so popular to this day that many players will go out of their way to join Discord groups for clears.
Delubrum Reginae is PF-able, and yet there's practically zero listings for it most of the time.
If Delubrum Reginae is this super-amazing, flawless, example that the devs should follow to the letter for ALL content relating to Occult Crescent, why is it comparatively dead from a player interest standpoint?
I used to host BA and I could probably make a case for being one of the top 10 highest all time clearers of BA and basically all my runs were the same 25 people going round and round with maybe 10 new people each time who just wanted ozma
If they do it that way they will 100% make sanguinite accessible in north horn
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