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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,053
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I would agree that the zone does need a CLL-like instance to cap it all off and it was a mistake to lock field notes behind content that a lot of players won't be able to commit to, but there is no story continuity locked behind FT, you clear it and that's it, no extra story.
    (11)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,646
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    It does need a normal mode for an instance that caps off the zone where players organically join together to tackle that final challenge. That also should be where the field notes and TT card are. Field notes should never have their only accessibility locked behind optional, non-story content. At the very least they're going to have to make those available by other means in the future if they don't create a normal mode.
    (10)

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It does need a normal mode for an instance that caps off the zone where players organically join together to tackle that final challenge. That also should be where the field notes and TT card are. Field notes should never have their only accessibility locked behind optional, non-story content. At the very least they're going to have to make those available by other means in the future if they don't create a normal mode.
    When I discovered the nature of FT, it eliminated any interest I had in running the other OC content. As far as I could make out, the only reason to level phantom jobs and grind currency was to get into FT. I would have stuck with it if a normal mode of FT was the effective capstone.
    (15)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,646
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mawlzy View Post
    When I discovered the nature of FT, it eliminated any interest I had in running the other OC content. As far as I could make out, the only reason to level phantom jobs and grind currency was to get into FT. I would have stuck with it if a normal mode of FT was the effective capstone.
    I want the all the V glam but gold farming is a drag.
    (8)

  5. #5
    Player
    RuriStone's Avatar
    Join Date
    Aug 2024
    Location
    Uldah
    Posts
    64
    Character
    Jinu Saja
    World
    Louisoix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    When I discovered the nature of FT, it eliminated any interest I had in running the other OC content. As far as I could make out, the only reason to level phantom jobs and grind currency was to get into FT. I would have stuck with it if a normal mode of FT was the effective capstone.
    Yeah same here, I was originally doing it thinking my reward would be figuring out a fun raid with randoms instead it's either go into discord with a bunch of arrogant morons who think they're all that or not do it. I've made my choice.
    (9)

  6. #6
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,221
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I mean, they can. But here's the thing.

    A lot of people who play FFXIV are not very good at playing FFXIV.

    They are not very good at looking with their eyes, or being raid-aware. If they actually used their eyes and remembered basic telegraphs taught in Hall of the Novice, it wouldn't be an issue, but when you have players dying in dungeons regularly, or still failing mechanics like the gaze on Cat's Eye (A rank), it shows that people just aren't raid aware a lot of the time.

    Even if they are raid aware, mechanics take prog. I could compare it to many Dawntrail S ranks that obliterate everyone present and leave bodies everywhere. If you learn the mechanics you can do them flawlessly, but many people never learn them or take a very long time to understand them. Voice callouts would of course accelerate that prog and understanding.

    So the voice callouts are basically a way to carry them and by doing that it trivializes it for them and allows the clear rates to be higher and faster. It has nothing to do with the game not making the mechanics clear - it's easy to see if you actually use your eyes, read cast names, do 2+2 and hover your cursor over any status effects.
    Are you saying that Forked Tower is Hall of the Novice telegraphs?
    (6)

  7. #7
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    403
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Valence View Post
    Are you saying that Forked Tower is Hall of the Novice telegraphs?
    Get raid ready simply through a visit to Hall of the Novice!

    That was the point where Jeeqbit finally changed from being overly positive, to pure comedy
    (3)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,245
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    Are you saying that Forked Tower is Hall of the Novice telegraphs?
    Many Hall of the Novice telegraphs appear in there, yes.

    Quote Originally Posted by Gwenkatsu View Post
    Get raid ready simply through a visit to Hall of the Novice!
    Exactly. The recent revamp was really good.

    That was the point where Jeeqbit finally changed from being overly positive, to pure comedy
    I'm not overly positive. I'm just not overly negative.

    And if you want to laugh over someone being advised to go to the Hall of the Novice to learn basic indicators, then that's a you thing? A person in this thread said they think that the game does not explain the mechanics at a glance, which is actually false. Forked Tower has more indicators than Savage or Extreme trials normally have, and those indicators are taught in Hall of the Novice. So what I said was perfectly logical and reasonable.

    1. Tank buster indicator.
    2. Stack markers.
    3. Orange AoEs.
    4. Adds.
    5. Stack towers.
    6. AoE Markers.

    All these appear in Forked Tower and all of these are taught in Hall of the Novice. I didn't say this was the only thing they need to do though. I said they also need to pay attention to cast names, read status effects and be raid aware, but you obviously didn't read my post.
    (3)

  9. #9
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    339
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    it never should of been made to begin with....
    (2)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,042
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I wonder how much of people’s dissatisfaction comes from forked being relatively inaccessible and how much comes from forked being inaccessible making it feel like the wider OC is building towards nothing

    Like for example if a shade of what i suggested was implemented where spawning every CE in one instance forced the support fate to spawn which gave sanguinite (more than 2 btw) how much would that improve people’s perception of OC because now the feeling of everything leading to forked is partially bypassed because you aren’t blocked from sanguinite. You still don’t get the CLL experience but now progression doesn’t arbitrarily end at +1 with nowhere to go
    (3)
    Last edited by Supersnow845; 06-26-2025 at 12:12 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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