Quote Originally Posted by MetaBoi View Post
This argument is stupid beyond compherison tbh, let us have choices. Not everyone likes Exploration Zones. Not everyone likes DD. Having more options are generally better than having less. If the issue was Knowledge level going up and down required the xp bar, they could've made knowledge shown in the ph. job menu and make it like 20000 for max level.
Yep.

You would think that actually having diverse methods of levelling outside of dungeons and FATEs would be a good idea... But apparently not.

The funny part of this is that the game is actually so obsessed with trying to dictate how you play that the moment something unique, new or fairly creative comes around that they must patch it, e.g., alliance raids serving as a practical way to gain exp.