Quote Originally Posted by Valmonte View Post
Heat it up with fire, shatter it with ice .
Quote Originally Posted by NefGP View Post
I would LOVE to see some kind of elemental synergy implemented. For example, if you hit a mob with some water magic, and then follow up with Lightning, it will do extra damage. But that might be too complicated to handle in an MMO I dunno ^^; (At the very least, I'd like to see BLM have access to all elements instead just the basic 3)


Glad to see magic can incapacitate now as well. This could create some interesting applications for Ninja - perhaps make Ninjutsu specifically designed for enfeebling or quick incapacitation? It would certainly fit with the Assassin motif of the job. It also helps with job overlap, which was a bit of a problem in FFXI - too many jobs filling the same role with slightly different flavor.
Would be nice if specific elements are used to trigger incapacitations on targets. Like having thunder spells being able to split the horns off enemies (head), and Fire magic being able to 'burn' the upper limbs of enemies, Ice magic when comboed could hinder enemy movement/change the monsters behaviour (most likely lower limbs), etc. Would give incentive to use all the elements rather than just having to shout THUNDAGAAAA 24/7 (Heck even if the mobs doesn't have weakness to the certain element, the incaps could make it worthwhile).