
The current stuff they showed for 2.0 look very good indeed, but you can't say battle has been fine since 1.0 since it was terrible. And you're only talking about regiments and combos which is small stuff. Did you forget that at first we had:
- 3 little stamina bars that filled with time
- then 1 huge stamina bar
- no auto-attack
- almost completely different abilities/spell sets
And that's only the stuff from the top of my head. The battle in 1.0 was changed many times before they got to a decent thing we have now.

You are right, I should have phrased it as "the 2nd half" of 1.0 is pretty good. Touché on the first half, that did suck haha^^The current stuff they showed for 2.0 look very good indeed, but you can't say battle has been fine since 1.0 since it was terrible. And you're only talking about regiments and combos which is small stuff. Did you forget that at first we had:
- 3 little stamina bars that filled with time
- then 1 huge stamina bar
- no auto-attack
- almost completely different abilities/spell sets
And that's only the stuff from the top of my head. The battle in 1.0 was changed many times before they got to a decent thing we have now.
I wonder how the battle system will compare to GW2 (not that I played that though, it just many people anticipated for GW2)
Aion Zwei - Masamune
It does not compare..... as far as from what it is shown in the video... nope, the only thing is that FFVII ripoff limitbreak thingy, wish again, unless seen in a proper fight, who knows how good or broken it will be
sweeeet more animation lag



I think being able to use weapon-skills right away is fine. I mean you could do it in other FF games that had skill-based attacks. Only they would cost MP as there was no TP.



So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
only if tp is back to full after each battle....Did we see the tp regenerated on the gameplay video?So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
Aion Zwei - Masamune



See I interpreted that as about 20 seconds per enemy which can add up to a while in some larger group fights, unlike now where groups of normal enemies go down in about 5 seconds.So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
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That's allllll that matters haha

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