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  1. #1
    Player
    Ryujin_Ketu's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    178
    Character
    Ryujin Ketu
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Aion View Post
    I was replying to Ryujin.....oh well I guess I need to quote before replying to someone...
    lol don't worry Aion, I knew it was to me That's allllll that matters haha
    (0)

  2. #2
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    The current stuff they showed for 2.0 look very good indeed, but you can't say battle has been fine since 1.0 since it was terrible. And you're only talking about regiments and combos which is small stuff. Did you forget that at first we had:
    - 3 little stamina bars that filled with time
    - then 1 huge stamina bar
    - no auto-attack
    - almost completely different abilities/spell sets

    And that's only the stuff from the top of my head. The battle in 1.0 was changed many times before they got to a decent thing we have now.
    (1)

  3. #3
    Player
    Ryujin_Ketu's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    178
    Character
    Ryujin Ketu
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gokulo View Post
    The current stuff they showed for 2.0 look very good indeed, but you can't say battle has been fine since 1.0 since it was terrible. And you're only talking about regiments and combos which is small stuff. Did you forget that at first we had:
    - 3 little stamina bars that filled with time
    - then 1 huge stamina bar
    - no auto-attack
    - almost completely different abilities/spell sets

    And that's only the stuff from the top of my head. The battle in 1.0 was changed many times before they got to a decent thing we have now.
    You are right, I should have phrased it as "the 2nd half" of 1.0 is pretty good. Touché on the first half, that did suck haha^^
    (1)

  4. #4
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    I wonder how the battle system will compare to GW2 (not that I played that though, it just many people anticipated for GW2)
    (0)
    Aion Zwei - Masamune

  5. #5
    Player
    Join Date
    Jul 2011
    Posts
    374
    It does not compare..... as far as from what it is shown in the video... nope, the only thing is that FFVII ripoff limitbreak thingy, wish again, unless seen in a proper fight, who knows how good or broken it will be
    (0)

  6. #6
    Player

    Join Date
    Oct 2011
    Posts
    59
    sweeeet more animation lag
    (0)

  7. #7
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    I think being able to use weapon-skills right away is fine. I mean you could do it in other FF games that had skill-based attacks. Only they would cost MP as there was no TP.
    (2)


  8. #8
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
    (3)

  9. #9
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by DeadRiser View Post
    So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
    only if tp is back to full after each battle....Did we see the tp regenerated on the gameplay video?
    (0)
    Aion Zwei - Masamune

  10. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by DeadRiser View Post
    So firing off weaponskills right when combat starts including only having to spend "about" 20 seconds per mob... That seems like overkill to me. What happened to that forum poll where the majority wanted longer battles? I know that the forums don't represent the whole community but I mean come on... It's a pretty good outlook. Tired of everything being a spamfest in this game besides bosses.
    See I interpreted that as about 20 seconds per enemy which can add up to a while in some larger group fights, unlike now where groups of normal enemies go down in about 5 seconds.
    (0)

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