yeah they did combat right in 1.0... yet they have re-done it 3 times already, and one more is coming.
Yup sounds legit.
Tho! The combat looks way better in that video that currently, they are making progress in the right way.
yeah they did combat right in 1.0... yet they have re-done it 3 times already, and one more is coming.
Yup sounds legit.
Tho! The combat looks way better in that video that currently, they are making progress in the right way.

3x? I only remember 1 major overhaul by switching the broken regiments to combo system...(not talkin about mp refresh) I honestly think the combo system was awesome. Starting with Full TP in 2.0 is gonna be amazing and def add a new twist on how to approach a mob and deal with it without being a moron and Zerging it and making hate bounce and then complain why you wiped
As far as mages being in same level with DD well I don't think that will be even remotely close...they still are magrs and stl have a role....even starting at Full MP doesn't change a thing...it's all gonna come down to hate management and you are still gonna have to know how to play your role.
I'm assuming TP an MP generation will remain the same as they are now (unless I missed them stating otherwise, if that's the case then my bad...too much info ATM)
Last edited by Ryujin_Ketu; 08-17-2012 at 06:24 AM.

Played since beta...I know you had regiments...then nothing and having to touch an Aetheryte to regain stuff to mana refresh then combo system...I'm not attacking anyone I'm saying they know what they are doing...they F'd up with regiments and gave us combo system. They, at this point, know what to implement and what not to...


I like the idea of starting a fight with the TP bar full. It removes the one thing I hate about playing a melee class: waiting for the TP bar to fill before I can do a single thing. When I do have a lot of TP in a melee class, I enjoy it. But the current system makes me stay away from them for the most part. (I do have a 17/18 Gladiator, though.)
Last edited by Leyza; 08-17-2012 at 06:27 AM.
Rise Against - TorchesThe angels dance like feathers float, they're here to see and to be seen,
The clock strikes two, the music slows and each one slowly dons their wings,
Once outside they all pair off and hand in hand they leave
But I'm still waiting, yeah, and I'm still waiting
hey hey...remember that bar called "Stamina" ?
Aion Zwei - Masamune

Ohhhhhh snap, I DID forget about that one![]()
Meh, either way, I'm just saying at this point with all the good changes and things we've seen I have a lot of faith in 2.0. I truly believe they will do it justice^^



Yeah I do, what's your point. There's nothing in that article that suggests what we're getting is a stamina system. Gaining TP over the course of the battle could mean it's exactly how it is now, you gain TP (by hitting things) over the course of the battle.

Hint: You missed the point entirely.
I was replying to Ryujin.....oh well I guess I need to quote before replying to someone...
Aion Zwei - Masamune
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