I suppose a Dragoon could still pop a Doomspike right off the bat, then an Invigorate to regen TP over the course of the battle(s) *shrug*
I suppose a Dragoon could still pop a Doomspike right off the bat, then an Invigorate to regen TP over the course of the battle(s) *shrug*
All joking aside, with a few small differences, TP == Stamina. It always has. There are only two differences, TP started from the bottom, Stamina started from the top; and certain abilities increased TP faster than normal (which could easily be replicated with stamina), while Stamina in it's original form was pretty much static.



Yeah.. All this talk about combat system overhauls has me worried again.. Everything was looking up and they drop this bomb.. The current combo system is perfect, it needs to be expanded, but functionally its prefect. Combat is a little slow for some people, but it is more tactical than any other game.
This article has me worried that this game is going to become a WoW style, click as many skills with your mouse as fast as possible kind of game. The worst kind of game...


combo are still there, they aren't removedYeah.. All this talk about combat system overhauls has me worried again.. Everything was looking up and they drop this bomb.. The current combo system is perfect, it needs to be expanded, but functionally its prefect. Combat is a little slow for some people, but it is more tactical than any other game.
This article has me worried that this game is going to become a WoW style, click as many skills with your mouse as fast as possible kind of game. The worst kind of game...



They are still in, but he specifically said they were being overhauled.
http://www.mmorpg.com/gamelist.cfm/g...ew.html/page/1
And so, in addition to that, the combo system will change and the battles will be more action-oriented because you'll be able to use all of these things from the beginning."
Last edited by Kiote; 08-17-2012 at 05:17 AM.
I think they will balance it out, if I recall, one full tp bar will execute 5 WS, and it seems tp not regenerated in battle (CMIIW). So you must plan your battle(s) to get efficiency.
Aion Zwei - Masamune
I honestly don't see what's wrong with executing moves faster, People wanted Animation locked removed, from what I know, the only way you can do that is if the actions were to be spammed. Also, you don't "Have" to spam them you can choose to hit the action wait for the whole thing to go off and do another.



This is the thing -- You don't have to spam it but given the ability to, people will just like people spam combos even if it's dangerous to setup, for example DRG it's pretty dangerous to combo with on some enemies if you don't know the timing ignoring animation locks.I honestly don't see what's wrong with executing moves faster, People wanted Animation locked removed, from what I know, the only way you can do that is if the actions were to be spammed. Also, you don't "Have" to spam them you can choose to hit the action wait for the whole thing to go off and do another.
There's nothing wrong with faster execution, however we have to see what the rest of the battle system is like to see just how much they went from current > new.



I really don't see why anyone is making any kind of a big deal about this. Nothing has been said in that article to suggest TP gain is any different than it was before, aside from starting with a full bar. All it says is TP fills as you fight, kind of exactly how it is right now. As you fight you get TP to execute moves. The ONLY difference I'm seeing here is that you start with a full bar and that's really not a big deal at all.
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