I'm thinking we're going the sub classing route in 8.0 I think it'll be interesting.Thinking back on Yoshi-P saying that he was considering another method of character progression past level 100 because it was a milestone of sorts, it makes me wonder if the way that jobs are designed and the way combat balance is handled, if the game could even handle some form of progression besides leveling up. I know 8.0 is the supposed "job identity" patch, but what do you guys think? You think we'll just get to level 110, or do you think there could be some way they could squeeze in another form of character progression, even with this game strict adherence to balance?
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