I was disappointd and surprised that my PC couldn't run on High settings (espcially not in Uldah) I'm looking forward to playing 2.0 on high settings. ^^
I was disappointd and surprised that my PC couldn't run on High settings (espcially not in Uldah) I'm looking forward to playing 2.0 on high settings. ^^



ITT people who don't know about the game development process
When doing LIVE DEMOS you want a build that you're absolutely sure is not going to break. You want to run it on a machine using settings that you know is not going to cause stress or crash the game. In LIVE DEMONSTRATIONS, graphical lag is seen as much much worse than lower graphical quality.
TL;DR wait til you see official PRE-RECORDED footage to say "Oh my god /unsubscribe"
Or bring a machine that can handle it.ITT people who don't know about the game development process
When doing LIVE DEMOS you want a build that you're absolutely sure is not going to break. You want to run it on a machine using settings that you know is not going to cause stress or crash the game. In LIVE DEMONSTRATIONS, graphical lag is seen as much much worse than lower graphical quality.
TL;DR wait til you see official PRE-RECORDED footage to say "Oh my god /unsubscribe"
its only lower quality on consoles, but the game looks better for me, like seen on 2.0 video



I don't really care about graphic quality unless it drops to a level far lower than now and that doesn't seem to happen.
Also, like many others said already, it was for a live demonstration.
The game is supposed to run smooth on PS3 as well which can't just be enhanced the way you can upgrade your PC.
ALSO, and this is something Yoshi himself said many times during the presentation, it's a pre-alpha-build. Let's wait til next year when the game is released, set it on high settings and THEN judge if the quality of the graphics dropped to a level we can't bear..![]()


i'm a regular smuck that doesn't know much about the POWER OF GRAPHICS
but i have no idea what the hell everyone is talking about
these graphics are fucking beautiful
Hero of Carpe Diem Linkshell
http://hero.guildwork.com/
always looking for good people.

yes they def are but dont tell that to the glue sniffers posting grass threads theyll all throw monkey shit at you. Its a damn night and day comparison. The shader technology on the new engine is 10000000000000000000000000000xs better than 1.0 alone and all the new assets/ structures etc are capable of producing shadows unlike 1.0 which really annoys the hell outa me.
Exactly, these Graphics are better than 2.0 for 2 reasons: Textures and Shadows.. the Rocks actually look like Rocks. And the Shadows ( When Zoomed in) are excellent!.
It seems they have more than 2 types of Trees Rocks etc etc, to me from a Couple of Screenshots I can see at least 5 different types of Trees ( could be more) but that's what I spotted anyhow. I'm just happy I don't have to see the same tree every 5 secs.. it will make me not wanna teleport to my destination every event I do!.
Textures got reduced though, actually.
Overall, those gameplay videos make the game look like a definite improvement, but seeing some of the screenshots really make you second guess. Especially that Warhammer Online-esque cathedral. It looks really bad and dated. And, just in general, textures on surfaces look terrible in those 2.0 screenshots.
The shadow effects look good though. It's just a shame that some stuff had to be reduced (such as texture quality). It will be interesting to see environments like Uldah where the overhead shadow effects don't play as significant a role.
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