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  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I was disappointd and surprised that my PC couldn't run on High settings (espcially not in Uldah) I'm looking forward to playing 2.0 on high settings. ^^
    (1)

  2. #2
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    ITT people who don't know about the game development process

    When doing LIVE DEMOS you want a build that you're absolutely sure is not going to break. You want to run it on a machine using settings that you know is not going to cause stress or crash the game. In LIVE DEMONSTRATIONS, graphical lag is seen as much much worse than lower graphical quality.

    TL;DR wait til you see official PRE-RECORDED footage to say "Oh my god /unsubscribe"
    (6)

  3. #3
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Zyph View Post
    ITT people who don't know about the game development process

    When doing LIVE DEMOS you want a build that you're absolutely sure is not going to break. You want to run it on a machine using settings that you know is not going to cause stress or crash the game. In LIVE DEMONSTRATIONS, graphical lag is seen as much much worse than lower graphical quality.

    TL;DR wait til you see official PRE-RECORDED footage to say "Oh my god /unsubscribe"
    Or bring a machine that can handle it.
    (1)

  4. #4
    Player
    Godsleftsock's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Shon Totto
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TaalAzura View Post
    Or bring a machine that can handle it.
    wow, reading comprehension: 0
    (4)

    ┬─┬︵/(.□.)╯ Russian Table

  5. #5
    Player
    Galaxia's Avatar
    Join Date
    May 2012
    Posts
    20
    Character
    Ru Paul
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    its only lower quality on consoles, but the game looks better for me, like seen on 2.0 video
    (0)

  6. #6
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I don't really care about graphic quality unless it drops to a level far lower than now and that doesn't seem to happen.
    Also, like many others said already, it was for a live demonstration.
    The game is supposed to run smooth on PS3 as well which can't just be enhanced the way you can upgrade your PC.
    ALSO, and this is something Yoshi himself said many times during the presentation, it's a pre-alpha-build. Let's wait til next year when the game is released, set it on high settings and THEN judge if the quality of the graphics dropped to a level we can't bear..
    (1)

  7. #7
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    i'm a regular smuck that doesn't know much about the POWER OF GRAPHICS

    but i have no idea what the hell everyone is talking about






    these graphics are fucking beautiful
    (10)


    Hero of Carpe Diem Linkshell

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    always looking for good people.

  8. #8
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by neorei View Post
    i'm a regular smuck that doesn't know much about the POWER OF GRAPHICS

    but i have no idea what the hell everyone is talking about






    these graphics are fucking beautiful
    yes they def are but dont tell that to the glue sniffers posting grass threads theyll all throw monkey shit at you. Its a damn night and day comparison. The shader technology on the new engine is 10000000000000000000000000000xs better than 1.0 alone and all the new assets/ structures etc are capable of producing shadows unlike 1.0 which really annoys the hell outa me.
    (2)

  9. #9
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by neorei View Post
    i'm a regular smuck that doesn't know much about the POWER OF GRAPHICS

    but i have no idea what the hell everyone is talking about






    these graphics are fucking beautiful
    Exactly, these Graphics are better than 2.0 for 2 reasons: Textures and Shadows.. the Rocks actually look like Rocks. And the Shadows ( When Zoomed in) are excellent! .

    It seems they have more than 2 types of Trees Rocks etc etc, to me from a Couple of Screenshots I can see at least 5 different types of Trees ( could be more) but that's what I spotted anyhow. I'm just happy I don't have to see the same tree every 5 secs.. it will make me not wanna teleport to my destination every event I do! .
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Starlord View Post
    Exactly, these Graphics are better than 2.0 for 2 reasons: Textures and Shadows.. the Rocks
    Textures got reduced though, actually.

    Overall, those gameplay videos make the game look like a definite improvement, but seeing some of the screenshots really make you second guess. Especially that Warhammer Online-esque cathedral. It looks really bad and dated. And, just in general, textures on surfaces look terrible in those 2.0 screenshots.

    The shadow effects look good though. It's just a shame that some stuff had to be reduced (such as texture quality). It will be interesting to see environments like Uldah where the overhead shadow effects don't play as significant a role.
    (0)


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