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  1. #1
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    679
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Voidmage View Post
    I mean, what do you spend savage gear on when you don’t do ultimate? You want to clear ex faster?
    I gave the reason already.
    It would be a casual gearing process for those who want to do the harder fights later or an alternative one with different stats to crafted / tomestone gear.
    Or it could be a solution to dungeon gear not being dyable by unlocking it there.

    Outside of a resources argument I don’t really see how someone could be against people getting catchup gear from normal mode fights to have a slower alternative to crafted gear and even the ressources argument wouldn’t hold if you just used the dungeon gear and made it dyeable for example (reusing assets).

    Not to sound rude but your post reads a bit like not wanting casuals to get another gearing option and honestly at least to me sounds like you actually want to gatekeep all rewards to the harder raids.

    I also didn’t mean for chaotic to be locked. It was an example of a system to get alternative gear.

    Not everyone wants to do a savage raid much like some don’t want to craft or gather. So why not give them alternate gear that as a bonus is enough to actually get an easier start in savage if they choose to actually try it later?
    It's why gear as a reward feels useless. There's no content it would power you through, you do savage to get BiS and the only purpose it may serve is to do Ultimates, or to parse which is something that is frowned upon. So if you add a different power progression it would be like... exactly for what? We ask for harder dungeons you can progress through, but then people will angrily cry that it's just catering towards the hardcores, and if you dumb it down to a normal dungeon then we come back to the same problem.
    (2)

  2. #2
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
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    694
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Volgia View Post
    It's why gear as a reward feels useless. There's no content it would power you through, you do savage to get BiS and the only purpose it may serve is to do Ultimates, or to parse which is something that is frowned upon. So if you add a different power progression it would be like... exactly for what? We ask for harder dungeons you can progress through, but then people will angrily cry that it's just catering towards the hardcores, and if you dumb it down to a normal dungeon then we come back to the same problem.
    No.
    Again. This would just be a DIFFERENT option for casuals to gear up and give their content a longer shelf live.
    As a bonus it would be good enough to allow them to jump into savage or criterion later if they actually want.
    In a way, this gear would actually have MORE purpose then savage gear because you have more optional use for it.

    More options are always an idea worth thinking about.

    Sorry, but I honestly start to get tired of explaining the same thing here over and over again.
    I really fail to see how raiders (which sometimes includes myself) could actually be against casuals getting their own farming option they then can use to casually gear up for the harder content and even if they don’t want to do harder content they would have dyeable glamour to farm for.
    (1)

  3. #3
    Player
    SaltyDaddy's Avatar
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    May 2022
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    198
    Character
    Salty Daddy
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Voidmage View Post
    No.
    Again. This would just be a DIFFERENT option for casuals to gear up and give their content a longer shelf live.
    As a bonus it would be good enough to allow them to jump into savage or criterion later if they actually want.
    In a way, this gear would actually have MORE purpose then savage gear because you have more optional use for it.

    More options are always an idea worth thinking about.

    Sorry, but I honestly start to get tired of explaining the same thing here over and over again.
    I really fail to see how raiders (which sometimes includes myself) could actually be against casuals getting their own farming option they then can use to casually gear up for the harder content and even if they don’t want to do harder content they would have dyeable glamour to farm for.
    Again tho. We already have weekly tome gear everyone is obtaining. In 7.3 you also get basically "free" upgrades for said tome gear. I understand even people not doing savages want to feel some kind of number progression thats not just weekly tomes, but I don't know where would you put said gear. This is not WOW with wide ilvl gap of upgrades. The difference between crafter and savage is just 20 ilvls. Bellow crafter? But that makes it pointless and for even more effort. On par with crafted? There is normal raid gear. On par with tome gear? Well, there is already a tome gear. So I would vote no.

    Give players more variety of content, than just adding gear. Oh, and also. Make alliance raid gear worth more than just tome gear! And release tome weapon upgrade on patch, instead of 7.x8 like always! That would help people more actually.
    (1)
    Quote Originally Posted by Tint View Post
    I would suggest to just use the free login campaigns for doing MSQ. No point in paying at all.

  4. #4
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    679
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Voidmage View Post
    No.
    Again. This would just be a DIFFERENT option for casuals to gear up and give their content a longer shelf live.
    As a bonus it would be good enough to allow them to jump into savage or criterion later if they actually want.
    In a way, this gear would actually have MORE purpose then savage gear because you have more optional use for it.

    More options are always an idea worth thinking about.

    Sorry, but I honestly start to get tired of explaining the same thing here over and over again.
    I really fail to see how raiders (which sometimes includes myself) could actually be against casuals getting their own farming option they then can use to casually gear up for the harder content and even if they don’t want to do harder content they would have dyeable glamour to farm for.
    Ok, currently as a casual you can farm gear by:

    Capping Mathematics Tomestone for 750 gear.
    Farming OC Silver for 745 gear (Upgradeable to make FT easier as well)
    Weekly Tokens on Normal Raids for 740 gear (if you don't wanna craft)
    and Crafted for 740 gear.

    Next Patch you will be able to:

    Use weekly coins to upgrade the Tomestone Gear to 760.
    Upgrade your Crafted gear to 750.
    Get Weekly Alliance Raid gear that's 750, and go to your next step of the Relic which will make a 755 weapon (I think?)

    As a hardcore raider you can:
    Use glazes, twines and esters you get from savages to upgrade your stuff to 760 (RNG/Books).
    Pray for getting a coffer a week that is BiS for your job a week, provided you cleared every encounter.

    And that's it. As a hardcore raider you get nothing in uneven patches, unless you count the glam/extra materia slot of an Ultimate weapon.

    So that's why I feel like I am confused as to why you would want more parallel character progression. At that point just offer glams for gear. If you made a parallel way to ilvl760 by it being casually farmable, you would just be breaking up savage. Players will just farm that and forget about the RNG coffers.
    (2)
    Last edited by Volgia; 06-22-2025 at 12:13 AM.

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,116
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    Ok, currently as a casual you can farm gear by:

    Capping Mathematics Tomestone for 750 gear.
    Farming OC Silver for 745 gear (Upgradeable to make FT easier as well)
    Weekly Tokens on Normal Raids for 740 gear (if you don't wanna craft)
    and Crafted for 740 gear.

    Next Patch you will be able to:

    Use weekly coins to upgrade the Tomestone Gear to 760.
    Upgrade your Crafted gear to 750.
    Get Weekly Alliance Raid gear that's 750, and go to your next step of the Relic which will make a 755 weapon (I think?)

    As a hardcore raider you can:
    Use glazes, twines and esters you get from savages to upgrade your stuff to 760 (RNG/Books).
    Pray for getting a coffer a week that is BiS for your job a week, provided you cleared every encounter.

    And that's it. As a hardcore raider you get nothing in uneven patches, unless you count the glam/extra materia slot of an Ultimate weapon.

    So that's why I feel like I am confused as to why you would want more parallel character progression. At that point just offer glams for gear. If you made a parallel way to ilvl760 by it being casually farmable, you would just be breaking up savage. Players will just farm that and forget about the RNG coffers.
    There is multiple problems with the casual gear treadmill.

    - Casual "BiS" is tome gear, period. There is no other alternative to give you the best gear, it's always gonna be tome. Perhaps that's also why the devs opted out and eventually stopped putting much speed stats on tome gear precisely because if you get a set like the scaevan one we got in SB, you ended up with 2.33s recast on some roles, with no way to deal with it.
    - There is only a false sense of options in casual beyond this, since everything that's not early tier release (like crafted/NM raid) is automatically worse, so doesn't become a goal to reach or play for, unlike tome. You could argue that one can use Bozja/OC gear, AR gear or whatever as an alternative for alt jobs since the main limit of tome gear is the weekly cap, but even then this falls flat on its ass because said gear comes in odd patches, where your main job is already full tome, and you're using tomes to gear up alt jobs. Also you can augment crafted gear in odd patches as well.
    - Content shelf life: only tome content generates some shelf life, mostly to dailies and dungeons, because the rest you're essentially done very fast. NM raids? Only the last fight you'll probably keep farming one a week for the weapon token. Trials? No reason to go back to them after first clear. And that's the whole problem, where savage is built with a bit more replayability in mind. I may have my own issues in how vapid it can be for savage to reclear, but that's mostly tied to the gameplay itself rather than the requirement to replay through it.
    (5)

  6. #6
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    634
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Volgia View Post
    Ok, currently as a casual you can farm gear by:

    Capping Mathematics Tomestone for 750 gear.
    Useless, takes too long. I need two jobs fully geared after two weeks of the latest EX coming out. By start week 3. By that time if I'm still pronging EX, and I am, I need to be able to jump in the first PF I see. I need two jobs for that.

    Quote Originally Posted by Volgia View Post
    Farming OC Silver for 745 gear (Upgradeable to make FT easier as well)
    Useless, OC needs to come out before the latest Ex in that case, so I can have be fully geared in 2 jobs for start week 3 Ex.
    (remember if I'm not doing ex when it comes out, I'm left with 'nothing' do. I'm not doing normal, I already got my week's drops on Tuesday.)

    Quote Originally Posted by Volgia View Post
    Weekly Tokens on Normal Raids for 740 gear (if you don't wanna craft)
    and Crafted for 740 gear.
    Useless, if it cant get me geared in full 2 jobs in time for start week 3 of the Ex. NORMAL DROP GATING, IS THE GATE THAT REALLY MAKES NO SENSE IF YOU WANT PEOPLE TO GO FROM NORMAL > EX > SAVAGE . Just give them a low drop rate totem mount, with the same gating, and they will... still... come

    Quote Originally Posted by Volgia View Post
    Next Patch you will be able to:

    Use weekly coins to upgrade the Tomestone Gear to 760.
    Upgrade your Crafted gear to 750.
    Get Weekly Alliance Raid gear that's 750, and go to your next step of the Relic which will make a 755 weapon (I think?)
    Too late. What is this useful for with regard to Ex4? Its irrelevant. I got bored of logging in an not finding a PF. end of Ex week 2. I got bored of putting up my own PFs back in Cloud of darkness, and with the last party that didn't like the way I tried to discuss and communicate when we kept wiping. It was again, only about minute 10. Ridiculous.

    Quote Originally Posted by Volgia View Post
    ...
    The rest I just straight up didn't understand.

    I think CB3 does believe in "if you are bored, try harder content".
    In which case just 'what' is the justification for gating anything until its time to go from Savage to Ultimate?!
    Let people gear for min ilvl Ex as fast as they like, unlocked by clearing normal. (no crafting, no gil farming)
    Let people gear for min ilvl Savage as fast as they like, unlocked by clearing Ex once. (no crafting, no gil farming)
    You might actually get me materia farming if you added some penta to non crafted gear.
    Have craffting to 'accelerate' 'upgrade' to Ex BiS, and 'accelerate' 'upgrade' to Savage BiS, for those Week1/0 savage racers.
    Have crafting as an option for me to upgrade to Ex BiS, or Savage Bis.
    But don't expect me to stay subbed without interruption doing nothing but roul content in order to be ready for patch release. I'm not.
    Hey... give me latest tomes for 'progging' Ex without a clear. That might work.

    But Why? why? why? why? gate gear at all, when thee is other content people can move onto 'if' "just do harder content" is the argument.
    (I don't think that is the argument, and so the community especially needs to drop it too.)
    (1)
    Last edited by Gurgeh; 06-22-2025 at 09:21 PM.

  7. #7
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    679
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gurgeh View Post
    Snip
    Sorry but why are you talking about Savage or Extremes? I was talking about gearing yourself as a casual who did no hard content at all. You can get all the gear you need to clear casual content by the methods I said.

    If you wanna do EX4, you don't really need that much gear. You need the old tomestone gear and weapon to get to ilvl730. Getting a tome piece, some crafted gear, and some normal raid gear is enough to do EX4. You absolutely do not need 2 jobs all geared up to do an extreme.
    (2)

  8. #8
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Volgia View Post
    It's why gear as a reward feels useless. There's no content it would power you through, you do savage to get BiS and the only purpose it may serve is to do Ultimates, or to parse which is something that is frowned upon. So if you add a different power progression it would be like... exactly for what? We ask for harder dungeons you can progress through, but then people will angrily cry that it's just catering towards the hardcores, and if you dumb it down to a normal dungeon then we come back to the same problem.
    Yeah tbh I would prefer glams as reward more, since crafted gear and tomestone gear are easily obtainable (though time gated).
    (0)

  9. #9
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Volgia View Post
    Summarizing every new thing CBU3 adds in a nutshell lmao.
    Well I won't disagree lol
    (1)

  10. #10
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    694
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by SaltyDaddy View Post
    Again tho. We already have weekly tome gear everyone is obtaining. In 7.3 you also get basically "free" upgrades for said tome gear. I understand even people not doing savages want to feel some kind of number progression thats not just weekly tomes, but I don't know where would you put said gear. This is not WOW with wide ilvl gap of upgrades. The difference between crafter and savage is just 20 ilvls. Bellow crafter? But that makes it pointless and for even more effort. On par with crafted? There is normal raid gear. On par with tome gear? Well, there is already a tome gear. So I would vote no.

    Give players more variety of content, than just adding gear. Oh, and also. Make alliance raid gear worth more than just tome gear! And release tome weapon upgrade on patch, instead of 7.x8 like always! That would help people more actually.
    At least with the raid gear point I agree with.
    Not with the rest though.
    This isn’t wow yes but putting it between crafted gear and tomestone gear or even at the level of tomestone gear could actually work, that way you could actually gear up another job at the same time also for going into savage.
    You could give it different stats as well.
    It would be a natural alternate gearing progression.

    But nevertheless, this is a discussion we probably won’t agree on.
    It was just an idea to give normal modes like trials more reason to do and a longer life because I personally disagree with the notion of savage being the only farmable thing.

    Would alternate content be better? Sure but we all know we won’t get that anyway because anything else is either half baked, gets an excuse like spaghetti code, is cut like FT normal (we officially only know of that) or devolved into hard modes nowadays.

    That’s all from me regarding this topic I think.
    I gave my idea. It’s ok to disagree with it, this is a forum after all.
    I am out for now. Have a nice day.
    (4)

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