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  1. #101
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Starlord View Post
    Here's another Article ( Untranslated):http://ffxiv.jeuxonline.info/actuali...v-realm-reborn
    Glanced over it, nothing new from what I can see. The end says alpha in the fall, beta in the winter, launch early 2013.
    (0)

  2. #102
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Sephrick View Post
    Glanced over it, nothing new from what I can see. The end says alpha in the fall, beta in the winter, launch early 2013.
    Different articles say different releases :P, most of them have been saying Launch this year :P. well it wasn;t an interview, it was a " My experience at FFXIV: ARR Presentation" so I know its nothing new. Reactions to FFXIV in a positive way ^.^.
    (0)

  3. #103
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    bump this, I hope there are other articles coming
    (0)
    Aion Zwei - Masamune

  4. #104
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Aion View Post
    bump this, I hope there are other articles coming
    Its only a matter of time, Yoshi-P Said he did alot of interviews, so expect them to come!
    (0)

  5. #105
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    SE video interviewing people at gamescom

    https://www.youtube.com/watch?v=jXWXg5HXbX8
    (1)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  6. #106
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    (1)
    Last edited by neorei; 08-21-2012 at 11:26 PM.


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  7. #107
    Player
    TenraiNagi's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    165
    Character
    Tenrai Nagi
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    And this is the interview from RPGsite.

    http://www.rpgsite.net/interviews/40...erview-round-2

    Enjoy!
    (0)

  8. #108
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    updated.........
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  9. #109
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    (2)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  10. #110
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    RPG Site: A lot of Japanese developers describe the Japanese development process as a lot less streamlined than the Western one. People sit in a room together and talk for seven hours about the eye color of the main character... [Everyone laughs] Things take a long time to get done. Was that a problem when you came into FF14, and did you streamline it?
    Yoshida: [Laughs] When I took over the project it was December 2010. In about a month, I went over the game, figured out what needed to be done and made up a list. At the end of January, I submitted this long, long list to the team, saying this is what we need to do.

    In the past 14 months, I've taken the game from what it was to what you've just seen on the screen. I think that's pretty streamlined.
    lol So funny.
    (2)

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