google translated



About the system "Limit Break" new
Party battle system to replace the Battle regimen. If the state party has accumulated a shared gauge, can be invoked any party member who. Gauge becomes empty after use.
Although the gauge has been fighting alone accumulate normally, is to accumulate faster than (block heel and in good timing) "Fine-play". Fine Play is determined by the system side.
There is a level limit break of several stages in the reservoir of the gauge condition. If you recall the limit break Moraere FF7.
The effect is different by the job the same as using the limit break.
Believes that so that it can be used to some extent even if the character level is low. However, the limit can not be activated, such as break of a high level, not higher level character, growth and link will be provided.

Battle concept is something called "feeling well that ends well in the speedy tempo." Start in the state are fighting for TP is accumulated from the beginning, fight with a weapon skill and abilities from the beginning. Balance has become such a defeat in about 5 times per weapon skill a monster, and ends in about 20 seconds to time.

Because it is not the idea of ​​a monster in order to get the experience value, the value can not be obtained much experience from killing monsters. Experience a lot of value into the hand if you clear the quest.

The jump was added to the action, because it is not a action game, terrain that does not go up there is no need to jump.

"Gear Set" switch is going to grow at an instant to clear the quest in the equipment. The upper limit is under consideration. Was placed in the Gear Set Since are not counted as an item on hand, that there is no pressure on the inventory. ("Mannequin" is the previous name)

Which is built in small towns, NPC has been on a motion of its own.

Completely change the tutorial has been expanded further, has become a mechanism can be understood that a variety of playing only.

It assumes that stage to level 15 (the time it takes to understand the system as one?) Formed a party that goes to the dungeon, about 30 hours without a side trip up there to advance.

Girudorivu not begin and not to level 10. Positioned as a beginner level 10 removal.

Content is divided into for the party and for the solo. Some content falls public middle, those that appeared in the viewfinder is basically content should I get for thinking party, otherwise it is for the solo.

We recommend that when presented at login time and area change, "I hope this play." This displays the list to determine condition and congestion of the content in near, or be party-oriented solo. Because there are so many MMORPG possible, state that you do not know what to do to occur at about level 20. I want you to take advantage of at such time. In addition, the content that appears on the list is 10, consisting of about two hours to play and all.