I don't understand why someone in the dev team decided that the perfect storm of:
72 man instances
Unable to queue in as a 48 man alliance into an instance
Making the content 48 man content with mechanics that can wipe an entire raid if a random / one player makes a mistake / doesn't communicate you get the idea
Unable to choose an instance to join
Why was this greenlit? Did nobody have the foresight to see what it would cause?
All of this results in, as a lot of people have been complained about already, making the content waste hours of people's time trying to get into the same instance to do this content.
This also elevates people's frustration levels to ridiculous levels, it's an insult to people's time, we haven't received any apology from the dev team, no hotfix to implement at least the capability to queue in as a 6 party alliance. We shouldn't have to game the system by queueing on Dynamis (which is exploiting another problem brushed under the carpet of a dead Datacentre), of which EU doesn't have the luxury to do so as Shadow was removed.
So now we get instances of people getting angry and frustrated at the game after one person makes a mistake and wipes the raid. For all the "FFXIV respects your time just go play other games when you run out of content" memes (which is massive copium by the way), this is the biggest disrespect of everyone's time, and if anything Japanese culture should understand what it means to have wasted everyone's time.
Not only that but you've bred the perfect toxic environment where communities become intolerant due to how much time is invested into trying to get into the content. 47 people feel miserable when one person causes a wipe, and then the 1 person feels even more miserable because they have the eyes of everyone on their back.
You could blame "Toxic Elitism" of the raiders for ganging up on the one guy who made the mistake, you can blame the one guy for making a mistake, but ultimately the people to blame are the devs who somehow didn't foresee this happening with how this system works. For the few people who have managed to get a clear out of this, they've also created thousands of extremely upset, angry, frustrated players who are taking it out on each other. I find it hard to blame any of them, and my ire is directed at the dev team right now.
But what also really gets me is the radio silence from the devs, just nothing, no communication, no acknowledgement of the issue, nothing to let us know that the devs even care anymore.