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  1. #1
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,027
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I think auto attacks are fine for orthos. HoH autos though were particularly bad in the upper floors. Of course this is coming from a solo perspective. I felt a lot safer as a tank in HoH but would rather go dps for orthos due to the extreme damage sponge hp.

    I hated starting EO over because 1-30 is a slog.
    (1)

  2. #2
    Player
    Router's Avatar
    Join Date
    Apr 2024
    Posts
    120
    Character
    Router Modem
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mesarthim View Post
    I think auto attacks are fine for orthos. HoH autos though were particularly bad in the upper floors. Of course this is coming from a solo perspective. I felt a lot safer as a tank in HoH but would rather go dps for orthos due to the extreme damage sponge hp.

    I hated starting EO over because 1-30 is a slog.
    I do feel like mobs in PotD and especially HoH hit too hard on the later floors, but regardless EO mobs didn't hit hard enough for me. I solo'd on SAM and basically never had to use pots (I think I used less than 10 overall?), which doesn't feel right for a challenge run. Part of that is SAM being tanky of course, but it's also a failure of the content when you don't feel pressured to use your resources on a solo run. I would like to see something between EO and PotD damage output, I think. Enough damage to make tank a reasonable choice instead of the optimal setup being DPS only.
    (0)

  3. #3
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    132
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Router View Post
    I do feel like mobs in PotD and especially HoH hit too hard on the later floors, but regardless EO mobs didn't hit hard enough for me. I solo'd on SAM and basically never had to use pots (I think I used less than 10 overall?), which doesn't feel right for a challenge run. Part of that is SAM being tanky of course, but it's also a failure of the content when you don't feel pressured to use your resources on a solo run. I would like to see something between EO and PotD damage output, I think. Enough damage to make tank a reasonable choice instead of the optimal setup being DPS only.
    I do enjoy the auto attack power of PotD more than other 2. I do also believe that the variance of option on the floors is a great thing. Learning what can be done without steel, what needs strength etc can be very rewarding. It also makes different jobs approach each mob a bit differently. On machinist i'd be happy to pull the 191's flytraps even under gloom, while on monk it would be very uncomfortable, if not steel forcing. On the other hand, there are mobs that are easier on the damage, but have paralasys/slow skills that make them less optimal choice on tanks (less so on healers cuz esuna).

    HoH and PotD may feel a bit unfair due to crits being present. I feel like without them, it would be much more managable overall, but i dont think they need to be removed. I think if crits arent involved, PT having PotD levels of damage should be fine, especially that most jobs got something to mitigate it.
    (1)