Quote Originally Posted by GainsGoblin View Post
Does anyone honestly like deep dungeons? They don't get any fun until very late (multiple hours in) and the fun ends if you make a single mistake, the same nonsense as Forked Tower where you have to put several hours aside and schedule a discord run in advance for a single pity pull. Leveling is just 21-30 spam despite having 100 floors, same for aetherpool leveling. Eureka Orthos was basically DOA content, people sometimes even forget it existed in Endwalker.

They don't need to be streamlined, they need a complete rework and they need to stop listening to the few content creators who run this content 24/7 for some unknown reason - the content is deader than disco
I like them. I run them with a group of 3 friends weekly. They sometimes force us to use spells we otherwise don't get to employ, like Sleep. Stuns and interrupts are genuinely meaningful. Stuff like Echo Drops are useful when you step into a trap. It's also been a nice opportunity for me to "test drive" new jobs before taking them into actual dungeons.

That being said, Eureka Orthos is miserable. The lower floor mobs have way too much HP. Everything can oneshot you. The pomanders aren't as interesting as in previous deep dungeons. Combined with the fact that it gives very little XP, I'm not a fan. As I have stated before, Raha needs to clean his own basement, preferably with a nuke.