And this is why i dont touch high end pve content with a ten foot pole. But excusing harassment of players who just join something through a public queue? Jfc this playerbase's hypocrisy is off the charts.
Great community BTW
Bollocks!
Thats the game.
Its WAY against ToS for the tank to bait a buster and kill them.
They are entirely, fully , in the wrong.
They need to accept they are supposed to give it there all including to helping out randoms.
again, and again, and again, and again, until eventally in a couple of months time the only people that remain are people who know the instance well enough that they get through.
Or perhaps never , but thats the game.
I encourage everyone to report such behaviour from premades.
All of it.
If the game is any good the GMs can replay the instance, see the behaviour, and hand that tank a 1 month suspension.
As for the people that made the 'threat' against the other players, that should be insta 1 week ban.
They are entriely in the wrong.
Thats the game. They don't get to add their own rules.
If they don' like it F off and play another game.
Sociopaths.
High end, savage, ultimate, self interested, selfish, controlling, manuipulative, arrogant, narcissistic, sociopath/psycopaths.
Thats the game. You don't get to add your own rules, especially when they are 'definitely' against the sprit if not even the word of ToS.
If you don't like it 'leave' play another game who's rules you do approve of.
Lets face it, it really is 'not' all that uncommon among high end is it now.
One out of two 8 player PFs have one or more of these judgemental, arrogant, selfish 'progliar' sociopaths in, that just think everything should be done their way because they think they they know better than the game designers, who clearly intended the instances to be a mix of randoms, and for these high end players for once to put up with it and do it the normal, hard-work way.
Where you be patient, communicate before hand, and help each other along.
I'd like to think the whole instance is scaled to the number of people who first enter. So that if your letting too many people die, then your fkd and will never clear the net boss much less the last.
I can't wait to hear that while JP don't like it, they are having none of 'this' level of hostile malevolent behaviour.
Making people feel unwelcome is malicious.
Making people feel unwelcome is MANIPULATIVE, its done to dissuade them from joining in the future.
If you wanted to let them die, you could just do that without telling them you are going to, yo can just tank bust them without warning them.
MANIPULATIVE unpleasant arrogant selfish sociopaths.
I can't wait to hear how even though JP have their complaints, they yet again aren't experiencing this common level dysfunction.
Amen. And people have to take responsibility for their stance. Because rankly that includes people like snow if that's the side of the fence they are clearly coming down on.
If they really think that kind of behaviour is at all justified.
Common SE, maybe you can step up.
Start handing out the bans.
Start putting up notifications in the news bulletins.
X people suspended for harassment behaviour in Forked Tower contrary to ToS. We would like to remind our players that XIV is supposed to welcoming and fun and 'accommodating' environment for all. Thank you for your cooperation.
Now is an occasion where you could act SE.
Last edited by Gurgeh; 06-16-2025 at 07:01 PM.
10 characters
But regardless your entire rant completely misses the point that this content doesn’t work in pugs. I literally opened with that. They shouldn’t have killed anyone. But they also have no obligation to help you when you go in with them because the more people they can’t organise the less chance they have of clearing. They don’t want you and that’s entirely because of how square designed the content
Banning all these assassins won’t make everyone kumbuya around the content it just means nobody at all will ever run it if you are forced by TOS to baby randoms who join with you, that’s simply how this content works
Last edited by Supersnow845; 06-16-2025 at 07:09 PM.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
To all the snipers and sniper defenders, if your wish of getting all players that put in the effort to organize banned comes true, I hope to see you attempt and fail to clear with a random instance of people. It's physically impossible btw - you need certain jobs. If you snipe, you're benefitting of the discord's organization and contributing nothing to it, quite literally a leech. And if SE complies to your entitled demands and reports of people whose time you are quite literally wasting, then the content will just straight up not be done anymore, or people will begin dodging instances where you're in, moving to Materia if necessary despite the lag.
The fact that the leet players can't get into the new savage as a coordinated group is absolutely related to the way SE implemented access to the tower. That the absurd method of entry fosters behaviour as the OP mentions, is no wonder either.
And please don't get me wrong. In my old days of raiding as much and as hard as I could, I would have acted exactly the same way as the group the OP talks about. When I spend hours and hours to set up a group for a fixed date, made sure that everybody is prepared in every possible way - I sure would not have tolerated some casuals stumbling into the raid to ruin all the preparations we did before.
Situations as the OP describes should never happen, especially not in a game like FF14. /end of discussion
Jeeqbit, 'deprived'. No one has been deprived of shit.
Its not their place to lay claim to, at all, in the first place.
If they don't like it they should either get onto this forum to complain instead, or better yet just don't play.
As for leaving people on the floor. That's not OK either, and I would have 'assumed' you knew that. I think you do actually, but you are going to try and gently persuasively propaganda to the contrary.
There is no 'nice' way for that group to say what they did.
There is no reason for them to get any benefit of the doubt that they were even as polite as they were other than to play games with SE's GMs.
Fair enough snow, apologies. I didn't give enough weight to that. Got a little emotional.
They are still 100% in the wrong though. It's still its bollocks.
You don't try to manipulate people into not joining the content in future.
You don't wilfully stop heling people and leave them on the floor.
You don't willfully bait mechanics into them.
No you shouldn’t assassinate people we both agree on that. But this content also 100% doesn’t work if people try to organise it then say 2-5 portals get taken by randoms then you have to baby randoms because you can’t get rid of them and teleporting out wastes your cipher. This isn’t hypernerfed BA as we run it today. This is at minimum launch DRS
Square just needs to add a way to manually queue for this because it isn’t fair to people trying to organise to have spaces sniped when the content physically doesn’t work without organisation and coordination but it also isn’t fair to other people to get deliberately killed for just trying to do the content. The problem is squares awful system design at its core
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Forked Tower really needs to be reviewed by SE in general because it's current entry method is a complete shambles. Either the raid needs to be puggable, with randoms, and contain mechanics which reflect that, OR the raid should require savage-esque coordination and organisation and allow players to create premades to challenge it. SE needs to pick one.
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