Having to grind or buy consumables were the primary reason I didn't do as much Eureka or Bozja content as I'd have liked to. I do, strongly, agree that they should be willing to take some wild risks with phantom jobs, and do something actually interesting and potentially even unbalancing, because it's Side-Only content. They weren't afraid to do silly things with Pomanders, why is large scale group content less acceptable to do that in? Boss fights and group content harder to balance? All content in these areas has basically been a puzzle dance to begin with. Let players learn the encounters, and then snap them over the knee or just find silly ways to have fun with strange skills.