Yes, always use Comet on CD, I may have been unclear, I meant that there are other phantom jobs that have superior damage utility to time mage if you're willing to invest.
I didn't join a lot of these 'top dps setup only' PFs (because I cleared all relics before these PFs starts popping up), but from the ones that I did joined as a Glarebot WHM for fun, not once I've been blocked out of PF for merely using two mandatories: basic Aetherweaver (skill fragment, super easy to farm en masse), and Seraph Strike (a bit harder but not perishable until replaced). The 2nd duty actions was the 'whatever' slot. Can be banner (zone 3 BSF CEs) or Fonts (hardest to farm amongst 4 mentioned) for more DPS but I rarely use them myself. It was usually Bravery because not every run has Caster willing to run delubrum caster essence + Cure IV setup. When Zadnor came out, Chainspell could be subbed here thanks to how easy to farm them from sprite reflecting. With all that, it was pretty common to see myself holding myself on top 3 in the enmity list, or sometimes funnily ripping aggro when I did decide to run the funny high dps setups.
As an additional funny side note, those who did actually ran Profane coupled with banner/fonts usually ends up doing less overall because majority didn't farm their ether kits or helpless without their Phys Ranged being their running MP pots, or they didn't know stacking buffs yields more than trying to keep everything on cooldown, or struggle with basics like keeping uptime (buffs were 90s misery, 150s Pom, 120s font, 60s Seraph Strike, 90s Chainspell. Go figure). My gear? I didn't had any haste gears until they increase the coin reward from CLL.
Last edited by Rein_eon_Osborne; 06-14-2025 at 12:40 PM.
I mean, people don't need to join such an extreme PF though. They can just queue into DR normally and get matched with randoms where most people won't really care if you have the best essences or not so long you pull your weight.
The general sentiment back then, pretty much.
I do however want to add how antagonistic the RNG involved to acquire even the basic essences against player who do not necessarily levels all their jobs. I personally did not felt the impact as much because anytime I ran low of Aetherweaver, I'd switch to either Tank to burn Martialist or DPS to burn Skirmisher. People who do not 'omni-role' did not have this luxury and I think that's a bit unfair to place the blame solely on them.
I think it would be better if AT LEAST the essence acquisition system allows the player to choose which one they want to stockpile rather than selecting randomly from the loot pool. I.e., 2-3 fragments of awakening can be traded for 1 skirmisher.
Last edited by Rein_eon_Osborne; 06-14-2025 at 01:00 PM.
Well, I mean, you *used* to be able to do that, now you end up inside with maybe two or three other people after waiting for half an hour. It's better than not being able to get in at all, but not by much. Unless that has changed recently and DR has suddenly become popular to do just because, again.
Hmm okay yeah, fair point on the omni-role thing. I forgot not everyone do that.The general sentiment back then, pretty much.
I do however want to add how antagonistic the RNG involved to acquire even the basic essences against player who do not necessarily levels all their jobs. I personally did not felt the impact as much because anytime I ran low of Aetherweaver, I'd switch to either Tank to burn Martialist or DPS to burn Skirmisher. People who do not 'omni-role' did not have this luxury and I think that's a bit unfair to place the blame solely on them.
I think it would be better if AT LEAST the essence acquisition system allows the player to choose which one they want to stockpile rather than selecting randomly from the loot pool. I.e., 2-3 fragments of awakening can be traded for 1 skirmisher.
I suppose that's the trade then, phantom jobs are more easily acquire, but you have to level grind them (and imho, currently feel less fun than lost actions/essence)
I'd be more okay with the phantom job system if they had permitted at least some degree of cross-classing so you aren't forced to start at square 1 every time you level a new job.
It's not helped by the fact that some jobs are mostly useless outside of forked tower and/or in CEs due to their abilities either only working on normal enemies or being designed around mechanics that only existed in the mentioned raid.
Just silly damage? Far from it. Why don't you step into Bozja and take a look at the lost actions one more time.Man people really have rose-tinted glasses with Eureka and Bozja.
None of the actions were interesting. It was just passives or buffs to do silly damage, which is pretty much what phantom jobs are. There were some niche actions in Eureka that you used to level grind, but that's it.
As a Healer, one iteration I would love to have is having Healers be able to use the Phantom Jobs in regular content. It might actually put them on the same level as other roles.
I'm going to act as if you are in here for good faith discussion. The state of healers is not the topic of this thread and never has been, but I will humor you. Adding phantom actions to healers would not make it better, it would make it worse because they'd be forced to care even less. Giving additional, silly tools to healers would further trivialize content, and make you all even MORE bored. Phantom jobs are for the most part not in a state that they require much of anything in the way of additional or complex thought to use, and that is clearly by design. Only Oracle's Prediction and Monk's Kick come anywhere close to requiring some engaging forethought, and only because kick can smash you into a wall that kills you.
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