These are all pretty solid things in their own right.

But to the be honest the heart of it for me is simple patch release schedule.. Like, obviously content is not developed overnight, but waiting a year into the release of an expansion to have some repeatable content is just not OK.

I know some games definitely have it worse, but for me it's one of those long-form versus short-form issues... Like some games I can go do content as old as this game itself, and still feel like there is some sense of actual progression there.

With this game that progression element is just completely lost because each patch may as well be effectively operating as a silo with how the content is released, and how the contents are structured.

I know there's valid reasons behind this, and unironically some decent reasons, e.g., catch-up mechanics, but then with how aggressive this is, it just comes at the expense of devaluing older content.

Second to this..... The game needs to feel like an MMO... It doesn't really feel like one, and there's a multitude of issues that go into this..