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Thread: Critical think

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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,230
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Move away from twitchy rote memorization and DDR encounter design to make room again for job and battle systems.
    And make said battle systems actually interact again with encounter design like in a proper RPG. Right now we're just pressing buttons dealing damage while dancing frantically to the minstrel's tune.
    (7)

  2. #2
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Valence View Post
    Move away from twitchy rote memorization and DDR encounter design
    Agreed, this is my main complaint as far as combat content goes.
    It's not hard to memorize but it sure is goddamn tedious.
    (5)