Whilst I've been having fun with the MSQ and some other content I missed while I was gone (Variants are SICK), I do wanna bring up one thing I noticed in my time back here that makes me doooooom to no end
The Tank/DPS/Healer forums are basically all but abandoned, and this is very sad in my opinion. even the JP megathreads barely get any posts compared to a few years ago (the Japanese also do not like the current job state. they often mirror our viewpoints)
Job threads used to be created by very dedicated people that wanted only the best for those jobs, and garnered support from other mains of said jobs. I used to love reading other peoples opinions on the jobs I loved, seeing if anyone shared my sentiments regarding design direction, and just overall engaging with the community. They were often a great source of both positive and negative feedback, and plenty of ideas in which direction to take the jobs. These threads often shared a common sentiment: hope that the devs would consider the carefully constructed feedback when balancing and changing job design; however, throughout the years, the devs never referred to said feedback, community managers were never hired to sift through the threads, translators were never hired to forward this info to the devs... so of course these forums are dead! I don't blame anyone for abandoning them either. You can only give so much feedback and hope for the person to change, but they have to be willing to put in the effort to change in the first place!
(I see that they only hired 1 new battle system dev since ShB. I was hoping to see at least 3 - 5 new names given the size of the game in comparison to HW/StB, but it looks like the same washed-up battle director is at the helm alongside his 2 lackeys who have said they don't like playing tanks or healers. As to why the Battle Content team is so HUGE in comparison to the Battle Systems team I will never know)
thanks for using XIV money to keep your pachinko scam afloat, Square Enix. You could've at least saved the KH mobile game for my friends sake, but alas... that would require reading player feedback.
プレイヤーの感情とか理解するってちょっと難しいね、吉P