I am HYPE for the next alliance raid. The first one was 10/10.



Feels like the veteran devs left a while ago and now the game is handled by inexperienced programmers. Some of the game design choices just feel awkward and hard to understand. They tried to copypasta Bozja, but the gameplay loop in OC is just bad. It's honestly mind boggling how they didn’t consider how FATEs would scale, with crits popping non-stop every 3 minutes.
Don’t even get me started on Forked Tower. And the fact there’s no Dalriada alternative is just disappointing. Dalriada was a great raid inside Bozja with a good difficulty even for the casual crowd. I still don’t get why they’re not reviving older content with new mechanics and map changes. Cosmic Exploration looked good on paper, but the execution is all wrong. They really love using levequests and FATEs, must be really cheap and less time consuming to code inside their spaghetti.
They should learn how to improve quest and gameplay design. I pray it's not to late for this.
Last edited by xbahax92; 06-10-2025 at 08:50 PM.
Yo chill the Jeeqbit guy is a hardcore fanboyWhat are you saying Jeeqbit???
This is just disappointing, and surprising.
You met lots of happy people doing EX, Chaotic, and Savage?
Yeah there isn't an unhappy casual who would disagree that High End players have been having a great time!
And you say you've met these people on voice in discord?
I'm not saying it's been deliberate but I' ve always got the impression you were this PF lone wolf proving it is possible just to play the game casually.
I now suspect that actually, your in a savage FC, and you do all your content in a partial static over voice, minimum. If not mostly near full static.
Probably using ACT to boot.
As for 'meeting' people in OC, sorry no.
I know I've been playing enough OC and I've 'met' noone.
No one says hi. No one talks. No one discusses.
I've been doing my damndest to be sociable and say hi.
You don't 'meet' anyone in OC. Is this another discord thing? Working contacts for Forked?
I'm not saying don't speak up with your perspective, but it feels like your addressing a point that your missing with this one.
People are exhausted from having a miserable time. Getting their hopes up, and then having then dashed.
I and many people thought we were wanted by SE and our fellow players. We thought we were friends. Almost a family.
Then we find out that if we had any complaints about the casual game we were supposed to play Ex and savage, or literally, and in no uncertain terms fck off or shut up and keep away from them. Dont discuss our casual game because they are enjoying their high end game.
It's been exhausting making the effort to try and find a way back in, 'give this new chaotic a go' etc, 'wait for OC itc will be like bozja and castrum', then we get no Castrum.
I'm not sure we will have anymore interactions Jeeq because with this OC, I'm not even interested in 8.0 anymore, but I would be viewing all further interactions as though I'm speaking to someone who does all their content with partial savage statics, and is more than happy to deal with the ACT logging discussions that come up over discord, or doesn't have to worry about not being up to scratch.
For what it's worth it's a shame region travel isn't a thing, as I would have loved to try and meet you and let you show me what I' ve been wrong with PFs that have made them so unfun.
makes no sense arguing with such a person whos entire identity is to
disregard everyones negative oopinion to be a good boi yoshi p wont ever care about



The veteran devs are still there at CS3/CBU3, but most of them got promoted out of actual development and are either working on other games(CS3 is working on something like 2 remakes and an unnamed original game) or collecting paychecks while their replacements fumble around. Masaki Nakagawa(Mr Ozma) still seems very hands-on for better or worse, but the only other direct contribution I can think of for DT is Ishikawa commissioning Smile.Feels like the veteran devs left a while ago and now the game is handled by inexperienced programmers. Some of the game design choices just feel awkward and hard to understand. They tried to copypasta Bozja, but the gameplay loop in OC is just bad. It's honestly mind boggling how they didn’t consider how FATEs would scale, with crits popping non-stop every 3 minutes.
Don’t even get me started on Forked Tower. And the fact there’s no Dalriada alternative is just disappointing. Dalriada was a great raid inside Bozja with a good difficulty even for the casual crowd. I still don’t get why they’re not reviving older content with new mechanics and map changes. Cosmic Exploration looked good on paper, but the execution is all wrong. They really love using levequests and FATEs, must be really cheap and less time consuming to code inside their spaghetti.
They should learn how to improve quest and gameplay design. I pray it's not to late for this.
To be honest, they can make all the new things they want, but their drip feed nature of any content for a lot of players just leads to them being disinterested by the time it actually comes around.


I stopped being scared or mad about the liveletters the moment I realized we are not getting actual roadmaps, no news or opinions about the state of the game. We are just getting "here's the next patch in its minimal glory, teehee random jokes and please buy this new merch".
They are really out of touch and Yoshi P's comment against Blizzard "Do they even play their own game" is starting to come back biting in a very universal karma manner


Tinfoil hat me wonders if something we don't know went very wrong with zadnor and how this ended abruptly, and that bozja/zadnor is a taboo at SE.Don’t even get me started on Forked Tower. And the fact there’s no Dalriada alternative is just disappointing. Dalriada was a great raid inside Bozja with a good difficulty even for the casual crowd. I still don’t get why they’re not reviving older content with new mechanics and map changes.
Last edited by CNitsah; 06-11-2025 at 03:38 AM.

Tbh, this is the biggest issue I think FFXIV has. I want more commination from devs, why was certain choices are made and such. Same from the player side as well. Maybe an in game polling option could work. If the devs and players communicate with each other the game will get better but alas... It is not bad currently I think it is in a decent spot rn but it could be much much better if both sides can communicate with each other.I stopped being scared or mad about the liveletters the moment I realized we are not getting actual roadmaps, no news or opinions about the state of the game. We are just getting "here's the next patch in its minimal glory, teehee random jokes and please buy this new merch".
They are really out of touch and Yoshi P's comment against Blizzard "Do they even play their own game" is starting to come back biting in a very universal karma manner



The backstory to that is that covid fucked with development and they couldn't get the actual final piece of content in before EW, so they opted to hastily wrap it up in field notes. There was supposed to be some other continuation of the overall Ivalice story, but there was some weird contradictory stuff with Matsuno saying on Twitter that it was canned, then showing up in an interview with Yoshida where they acted like it was still in the works. I don't know if that's related to the CS3 Tactics remake or not.
The 7.2 MSQ was ok, but after the abuse that was 7.0 and 7.1, it felt great.
It needed a lot more build up, but I guess building up the plot would've taken time away from talking to wuk lamat, one of the worst characters ever in an FF game.
I'm sure it was just an honest mistake on their part that the writing didn't feel like a terrible fanfic and they'll find a way to fix that in 7.3 and we'll be right back to the story being just a massive dumpster fire.
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