Might as well let it out here. People are pretty exhausted with the game currently from raids to content to droughts.
7.0 - Reception was complete and utter crap. People didn't like it for different reasons, mostly the story pacing being bad. Dungeons were nice for a while until we started repeating them.
7.05 - Raids were extremely well received. Casual Content is on the backburner, leaving your MSQ Andy out to dry and your people in the middle with nothing to do if they don't want to jump into Savage. Lack of content all-around for a long time.
7.1 - MSQ is still not good. People still didn't like how Wuk was still there following us around. Big Content Patch, but nothing for Casuals except Alliance Raids. Chaotic is a complete and utter mess. Alliance Raids are well received for the FFXI aesthetic, along with how they were designed. One new dungeon, and that's it. That's the patch. Casuals are still running a drought while raiders are eating with the likes of FRU.
7.2 - MSQ returns to form with better reception than even 7.0 and 7.1. New Raids are challenging, and the story for the raid is again extremely well received. Things are going in the right direction, even with the new Trial and dungeon - but personally the dungeon doesn't get a pass due to bosses being rather...simplified like Endwalker's was.
7.25 - Occult Crescent Releases. Reception originally is okay, but once people dig into its systems it is very unfriendly to all players. Phantom Jobs are the only thing worth its salt in Occult Crescent as Marketboard prices crash due to improper loot table balancing of Bronze and Silver Chests, which causes devaluation in Eureka AND Bozja, meaning less people doing the content and essentially removing the future proofing both had for rewards. Forked Tower is a complete f***fest because you have people trying to smash 48 people into a 72-man instance, leading to griefing, toxicity, and hostility towards other players when Ciphers are used. Occult Crescent is also the most silent of Exploration Zones due to how everything is a FATE and CE Grind that is NON-STOP. There are no breaks or time for people to get to FATEs - and even then you've got the balancing of FATEs that is out of whack, causing players to get frustrated and stop doing the content altogether because the Riding Map costs 3000 Silver! Don't even get me started on the drop rates for Job Shards either...
The future of Dawntrail and 8.0? Might as well call it Dusktrail because Yoshida's Golden Legacy is a big golden turd with how things are going. We can praise them for the good things they do, but our criticism is ignored when we point out the blatant bad things that are not only bad for the playerbase, but also divide them more and more to the point you have to feed content for two heads instead of one! It doesn't surprise me that they want to sit on the golden goose and let it hatch eggs that smell rotten.
I've played for a long time and held out, but I'm to the point that they need to face the music of their playerbase as loud as they can be and bother to ask the question: "What do you want from us and how can we deliver?" instead of copy pasta the same old formula ad nauseum until the end of time.
Stop being a cookie cutter and make something brand new, Yoshida.