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  1. #1
    Player Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    472
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Moomba33 View Post
    I would be very curious to hear from the developers on why they went back to BA design as opposed to repeating the Bozja method of having easily puggable raids within the instances and a more hardcore raid that premades could queue for.

    I do feel that it is likely intended to get more accessible over time. Future phantom jobs will help by letting players grind more mastery stacks and may have helpful skills that make the fights easier. Future gear may be released that is stronger than the sets currently available and powercreep the content further.

    I haven't run FT yet, but it sounds like the biggest issue is there are more mechanics that can wipe the whole raid if someone does them wrong whereas BA and DRS were mostly personal responsibility mechanics with a few key people needing to do dispels and reflects and such.
    This is like square enix community worker who does not play the game and tries to branch out into "ummm maybe you just guys get more phantom jobs my company will release in 7.3456 for you, just wait out".

    You will not be able to outlevel with rays a random who can simply do screw you and kill entire raid on purpose.

    You can grief people easily and the only gms can do about you is to pat on shoulder "thanks for ruining gameplay for 47 other people", we got you.

    Remember no toxicity111111111.
    (0)

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,920
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    You can tell content is poorly designed when you see people saying words like "griefers" and "snipers" when referring to people just trying to do the content without getting a permission slip from some discord first. The Save the Queen content had solved most of these problems.
    (23)

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